28 May 2008

Medic Evolved

On the FA:S Forums, a topic in the Idea Forum suggest a laundry list of medic improvements and changes (http://forums.firearms-source.com/showthread.php?t=6961). I won't bore you with the details. Grunt suggest a myriad of medic changes, the most notable is healing people more than once.

Later on in the thread, Inveramsay comments, "As it stands right now a lot of the stuff in the first post is rather redundandant as it stands now but I'll leave it at that."

Grunt responds and said, "If I am to assume correctly, then I would have to assume that medics (at least Medic II, assuming there are two tiers) are able to treat people more than once."

This reply is met with two team members posting smiling emotes.

While emotes are not conclusive evidence of conformation, they do seem to say that in FA:S, medics will be able to treat people multiple times. This will have a big effect on game play. Previous RCs, medics could heal a decent amount (50 health), but only once. Most people took the skill to heal themselves though. However, with the ability to treat multiple people, a person will be able to play as a dedicated medic. Healing your whole team from half health back to 100% is something not to be scoffed at.

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