15 June 2009

Running out of Charlemagne References

Hitman has updated his developer's journal with a daily log of FAS updates. Today's project was flash bang code; no longer can you cheese the system and stand over flash bangs and become immune to the blinding effect.

Additionally, FAS has a unique flash bang variable for friendly fire. By default, flash bangs will not blind team mates with friendly fire off; even when on, team mates are immune to the flash bang effect (of course the thrower is effected as well for both settings). However, for those wishing for a more realistic setting, server admins can change it so flash bangs effect both enemies and team mates alike. The reason for these settings is to prevent griefing, stopping jerks from blinding their own team.

No comments: