DysPatch also provides an example of how this new skill system will work with the new Commander skill.
* Commander IIn addtion to the skill changes, FAS will move from the traditional 30 skill points to an even 100. This is for the anticipation of new weapons in the future, allowing for better balance. All current items in FAS will have their credit cost raised to reflect this new system, such as the cost of grenades being raised from two credits, to six credits.
o 5% Faster Movement Speed for Nearby Teammates
* Commander II
o 5% Accuracy Boost for Nearby Teammates
o 10% Less Damage to Nearby Teammates
* Commander III
o Capture Objectives Twice as Fast
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