<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4981335937629148292</id><updated>2011-12-15T02:27:51.216-06:00</updated><category term='Zero-Saber'/><category term='Mapping'/><category term='Media Coverage'/><category term='Weapons'/><category term='Release'/><category term='IRC Log'/><category term='Beta Tester Journal'/><category term='DysPatch'/><category term='Skills'/><category term='Testing Debrief'/><category term='Scripting'/><category term='Overview'/><category term='Community'/><category term='TCP'/><category term='Editorial'/><category term='Livestream'/><category term='Patch Notes'/><category term='AirborneDaddy'/><category term='BRR2FAMAS3'/><category term='StandingCow'/><category term='Video'/><category term='mg23'/><category term='Propaganda'/><category term='News'/><category term='U4'/><category term='ModDB'/><category term='Kool-aid'/><category term='Bob_Gneu'/><category term='PHL'/><category term='Official News'/><category term='League'/><category term='Entertainment'/><category term='Birthday'/><category term='Mirsky'/><category term='tc_university'/><category term='BDH'/><category term='FAS Team'/><category term='BathroomSecurity'/><category term='Prerelease'/><category term='Skitz'/><category term='Shinobi'/><category term='StealthSilver'/><category term='FA:CC1'/><category term='Developer BLog'/><category term='Maps'/><category term='Flakk'/><category term='Speculation'/><category term='Bugs'/><category term='Vunsuntra'/><category term='CF-05 Animation'/><category term='Steam'/><category term='isis'/><category term='Mantis'/><category term='Blog'/><category term='Butterfinger'/><category term='Twitter'/><category term='Contest'/><category term='Schmung'/><category term='undertone'/><category term='Review'/><category term='forums'/><category term='Smilie'/><category term='Naota'/><category term='DrHubbler'/><category term='Wallpaper'/><category term='Site News'/><category term='maggie'/><category term='Oelund'/><category term='Interview'/><category term='M4'/><category term='Videos'/><category term='Support'/><category term='waisted menkey'/><category term='Manual'/><category term='Audio'/><category term='AirWolf'/><category term='Ecktic'/><category term='racer445'/><category term='Servers'/><category term='Ben'/><category term='ps_desertcrisis'/><category term='1.0e'/><category term='TIMN'/><category term='Developer Journal'/><category term='PFS'/><category term='Modeling'/><category term='Alpha Tester Journal'/><category term='1.0'/><category term='ville'/><category term='1.1'/><category term='thisismyname09'/><category term='Wolf'/><category term='1'/><category term='SteveUK'/><category term='SCAR'/><category term='Inveramsay'/><category term='Textures'/><category term='Mazor'/><category term='Hitman'/><title type='text'>The FA:S Report</title><subtitle type='html'>News and information about Firearms: Source mod for Half-Life 2</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default?start-index=101&amp;max-results=100'/><author><name>isis</name><uri>http://www.blogger.com/profile/07274894668693388216</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>245</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1271194010329343390</id><published>2011-12-15T02:25:00.004-06:00</published><updated>2011-12-15T02:27:51.224-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Site News'/><title type='text'>Site Update</title><content type='html'>&lt;span style="font-family:verdana;"&gt;Is this site dead? Yes and no.&lt;br /&gt;&lt;br /&gt;Yes, there hasn't been any news updates for the past nine months or so, despite various FAS updates. Yes, no tidbits or news from devs. Yes, no content.&lt;br /&gt;&lt;br /&gt;But the site is still "alive."&lt;br /&gt;&lt;br /&gt;In fact, something changed just today: a bunch of photos have gone missing! See, stuff is happening! Hopefully fun and exciting things will happen in the near future.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1271194010329343390?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1271194010329343390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1271194010329343390' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1271194010329343390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1271194010329343390'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2011/12/is-this-site-dead-yes-and-no.html' title='Site Update'/><author><name>isis</name><uri>http://www.blogger.com/profile/07274894668693388216</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5715253657655368418</id><published>2011-04-04T21:28:00.001-05:00</published><updated>2011-05-27T18:44:31.497-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='isis'/><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='M4'/><title type='text'>History of the M4</title><content type='html'>&lt;iframe width="480" height="303" src="http://www.youtube.com/embed/pr6lSQgdzUA" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5715253657655368418?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5715253657655368418/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5715253657655368418' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5715253657655368418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5715253657655368418'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2011/04/history-of-m4.html' title='History of the M4'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/pr6lSQgdzUA/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-2557857563155730345</id><published>2010-09-29T14:38:00.004-05:00</published><updated>2010-09-29T14:54:32.709-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='IRC Log'/><category scheme='http://www.blogger.com/atom/ns#' term='League'/><category scheme='http://www.blogger.com/atom/ns#' term='Editorial'/><title type='text'>Will FAS League Play Turn into SSB</title><content type='html'>&lt;span style="font-family:arial;"&gt;&lt;span style="font-weight: bold;"&gt;Super Smash Bros. Brawl is arguably one of the best selling fighting games ever made. The game's sales aren't the arguable part, but its status as a fighting game is. I know that the guys I've interviewed who play Brawl competitively would argue that it's just as much of a fighting game as Street Fighter or Soul Calibur. Do you think Brawl is a fighting game, and if so, do you think Brawl will ever be playable at EVO?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;It’s a real fighting game.  I didn’t always think that, but I changed my mind after spending more time playing both Melee and Brawl.  We actually had Brawl on the main stage in 2008 (with items on!) and I thought it was one of the best tourneys that year, with some spectacular finishes and outstanding play.  Most of the competitive Smash community prefers to play with items off, which is their call to make, but we try to play a kind of “no holds barred” style at EVO, until something is proven to be undeniably messed up.  &lt;span style="font-style: italic;"&gt;I can’t imagine how crummy Marvel Vs Capcom 2 would be today if we had started banning things the first time we thought something was “overpowered” or “too random.” &lt;/span&gt;(&lt;a href="http://www.destructoid.com/seth-killian-on-evo-smash-bros-and-all-things-capcom-146391.phtml"&gt;Source&lt;/a&gt;)&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;The current FAS League play seems to be similar to the SSBB league play, or at least heading in that direction. Banning weapons is never a good idea so early in the game's development, since players haven't figured out counters; when you ban the weapons, they never will know how to counter them, reducing the amount of skill involved in competitive play. DysPatch, the league admin, even admits the M79 is not a problem in with smaller player counts:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;dyspatch&gt;    Sep 07 12:56:15 &lt;dyspatch&gt;DysPatch - yeah i think the problem is, you only see how effectives explosives are when you have a full server&lt;br /&gt;Sep 07 12:56:17 DysPatch - &lt;dyspatch&gt;1 on 1&lt;br /&gt;Sep 07 12:56:26 DysPatch - &lt;dyspatch&gt;&lt;span style="font-weight: bold;"&gt;if you have an m79 and the other person an AR&lt;/span&gt;&lt;br /&gt;Sep 07 12:56:31&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;DysPatch -&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;dyspatch&gt;&lt;span style="font-weight: bold;"&gt;the person with the AR is going to win&lt;/span&gt;&lt;/dyspatch&gt;&lt;/dyspatch&gt;&lt;/dyspatch&gt;&lt;/dyspatch&gt;&lt;/dyspatch&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;dyspatch&gt;&lt;/dyspatch&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;So why the restrictions on a single weapon that the lead developer doesn't consider unbalanced with lower player counts? An over emphasis on league play and the leader developer catering to a small but vocal minority will not get FAS to the level of popularity that older versions of FA had.&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-2557857563155730345?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/2557857563155730345/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=2557857563155730345' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2557857563155730345'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2557857563155730345'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/09/will-fas-league-play-turn-into-ssb.html' title='Will FAS League Play Turn into SSB'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-9218481806520200635</id><published>2010-09-05T00:20:00.003-05:00</published><updated>2010-09-05T00:23:02.953-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.0e'/><category scheme='http://www.blogger.com/atom/ns#' term='Release'/><title type='text'>FAS 1.0E Released</title><content type='html'>&lt;span style="font-family: arial;"&gt;FAS 1.0e has been released!&lt;br /&gt;&lt;br /&gt;1.0e includes many new features for FAS, including:&lt;br /&gt;&lt;br /&gt;Increased Weapon Accuracies&lt;br /&gt;Decreased Armor Absorption Values&lt;br /&gt;Weapon Re-Balancing&lt;br /&gt;New Server Options&lt;br /&gt;Over 60 Resolved Bugs&lt;br /&gt;&lt;br /&gt;Read more about it &lt;a href="http://forums.firearms-source.com/showthread.php?14576-Firearms-Source-1.0e-Released%21"&gt;here&lt;/a&gt;, along with download links!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-9218481806520200635?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/9218481806520200635/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=9218481806520200635' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9218481806520200635'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9218481806520200635'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/09/fas-10e-released.html' title='FAS 1.0E Released'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5152480021745912509</id><published>2010-09-05T00:17:00.001-05:00</published><updated>2010-09-05T00:20:04.150-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.0e'/><category scheme='http://www.blogger.com/atom/ns#' term='Patch Notes'/><title type='text'>Firearms 1.0e Complete Change Log</title><content type='html'>&lt;span style="font-family: arial;"&gt;The complete change log for FAS 1.0e&lt;br /&gt;&lt;br /&gt;- Speed modifiers for heavy and medium armor.&lt;br /&gt;- You can select spectate from the team menu after spawning now.&lt;br /&gt;- Fixed bug where you would be shown in the wrong team colour when an enemy you hurt would commit suicide. This is now shown as an "assisted suicide" in the death notices.&lt;br /&gt;- Teamkills no longer report an assister to avoid confusion with the assister being in the wrong team colour. You are silently rewarded assist points.&lt;br /&gt;- Improved assault rifle accuracy (usually 2-3x more accurate) - tweaked to 1024 unit range&lt;br /&gt;- Improved SMG accuracy (about 1.5-2x more accurate) - tweaked to 512 unit range&lt;br /&gt;- Improved pistol accuracy (to about the same degree as SMGs), lowered damage to compensate&lt;br /&gt;- LMGs now have 0.25x the bullet cone while deployed&lt;br /&gt;- M60 damage lowered&lt;br /&gt;- M1911 damage increased&lt;br /&gt;- SR-25 recoil significantly increased&lt;br /&gt;- Lowered M79 Cost&lt;br /&gt;- Fixed inaccurate skill descriptions&lt;br /&gt;- When healing yourself with the IFAK, it no longer reports the previous healing target&lt;br /&gt;- Fixed tracer rounds on the Vollmer&lt;br /&gt;- Armor damage mitigation modified to lower values. Light 0.4x, Medium 0.5x, Heavy 0.6x&lt;br /&gt;- Different types of armor have different armor hit point values, rather than being 150 for all of them. Light has 100, heavy has 200, helmet has 100, limb armor has 75&lt;br /&gt;- Added new damage sounds&lt;br /&gt;- Run speed reduced to 210 from 230 (~9% slower)&lt;br /&gt;- Sprint speed reduced to 325 from 340 (~4% slower)&lt;br /&gt;- Changed strafe and backpedal speeds. Backwards: 0.6 from 0.8, Strafe: 0.7 from 0.8&lt;br /&gt;- Removed delay between firemode toggle&lt;br /&gt;- Added missing MenuOpen/MenuClose/MenuPulse HUD animations&lt;br /&gt;- Resolved sniper weapon selection slot conflicts&lt;br /&gt;- Delay between voice and radio messages&lt;br /&gt;- Weapons start with full ammo on spawn (6 reserve mags rather than 4)&lt;br /&gt;- Hopefully improved stability of Mortars&lt;br /&gt;- Added a fas_version command&lt;br /&gt;- Reworked the ammobox code a little bit to address the ammoboxes only giving ammo to the current weapon&lt;br /&gt;- Made some tweaks to the lighting effects for the NVG's to help prevent model texture/material washout&lt;br /&gt;- Addressed an area of potentially invalid memory in the round over HUD element which could cause a crash&lt;br /&gt;- Reworked some VGUI panels (MOTD, team panel, loadout etc)&lt;br /&gt;- Fixed hint panel showing a black box with no text in it&lt;br /&gt;- Fixed case where holding down MOUSE2 would continue to play the idle animation when you aim down the sights (G36C)&lt;br /&gt;- Holding down the attack, attack2 or reload key will no longer prevent a weapon from deploying&lt;br /&gt;- Solved some visual glitches associated with bolt action (or pump action) weapons&lt;br /&gt;- Disabled the ability to jump if your stamina is less than the amount of stamina drained for jump&lt;br /&gt;- Slightly upped the stamina drain for jumping from 20 to 30&lt;br /&gt;- Setting fas_endgametimer to -1 will remove the 0 rein timeout, waiting until all the players on the team are dead or a full cap is made&lt;br /&gt;- Added fov_desired cvar which is used in Valve's official games which allows you to adjust your FOV between 75 and 90. Defaults to 90&lt;br /&gt;- You can no longer climb a ladder while prone or ducked&lt;br /&gt;- Burst fire queues bullets to fire, so 1 click = 3 bullets (with M16/FAMAS), rather than having to hold it down&lt;br /&gt;- mp_switchteams is now fully operational and will flip the teams when a server admin issues the command&lt;br /&gt;- Ability to restrict weapons per-server through a weapons blacklist&lt;br /&gt;- Shotgun reload cancelling waits until you have released the mouse button&lt;br /&gt;- View punches for recoil are now applied to spectators&lt;br /&gt;- Firemode recoil modifiers are fully operational&lt;br /&gt;- Marksman skill increases accuracy in 10% increments rather than 5% (5-&gt;10, 10-&gt;20, 15-&gt;30)&lt;br /&gt;- Projectiles no longer spawn at the other side of a wall when you're facing next to one&lt;br /&gt;- Reinforcements are drained on spawn rather than death&lt;br /&gt;- Added 4-directional hit indicators, in addition to the red fade&lt;br /&gt;- Ammo caches will replace partial magazines&lt;br /&gt;- Fix for ragdoll spam on initial spawn which would lag out players&lt;br /&gt;- Re-compressed textures which should help users running on low end machines&lt;br /&gt;- SG550 and FAMAS have been re-animated&lt;br /&gt;- Specular maps added to weapon view models&lt;br /&gt;- Fixed channels and attenuation of some sounds, fixes some issues where you can't hear the gun you're being shot by&lt;br /&gt;- Fixed potential crashes with quick bandaging&lt;br /&gt;- Kill icon for suicide&lt;br /&gt;- Fixed ERRORNAME appearing when destroying SD objectives&lt;br /&gt;- Fixed bug with animations and reloading when going prone with internal magazine weapons (M3)&lt;br /&gt;- Fixed the appearance of an IFAK floating next to a player when a player has been put in spectator&lt;br /&gt;- Weapons can fire underwater&lt;br /&gt;- Added cvar fas_switch_teams_on_rwin which flips the teams and rein count between rounds&lt;br /&gt;- Gunnery II now improves holster/deploy times as the label describes&lt;br /&gt;- Server name now appears on scoreboard&lt;br /&gt;- Game should now end after a full cap results in a team going to 0 reins&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New for mappers in 1.0e&lt;/span&gt;&lt;br /&gt;- PointsForDestroy keyvalue on sd crates to give players points for destroying the objective&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5152480021745912509?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5152480021745912509/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5152480021745912509' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5152480021745912509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5152480021745912509'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/09/firearms-10e-complete-change-log.html' title='Firearms 1.0e Complete Change Log'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3941850981059760514</id><published>2010-08-28T16:08:00.001-05:00</published><updated>2010-08-28T16:10:11.931-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.1'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='1.0e'/><category scheme='http://www.blogger.com/atom/ns#' term='Patch Notes'/><title type='text'>1.0e/1.1 Updated Changelog 3</title><content type='html'>&lt;span style="font-family: arial;"&gt;The FAS 1.0e/1.1 Change Log has been updated. The following changes have been added since August 17th.&lt;br /&gt;&lt;br /&gt;- Added 4-directional hit indicators, in addition to the red fade&lt;br /&gt;- Ammo caches will replace partial magazines&lt;br /&gt;- Fix for ragdoll spam on initial spawn which would lag out players&lt;br /&gt;- Re-compressed textures which should help users running on low end machines&lt;br /&gt;- SG550 and FAMAS have been re-animated&lt;br /&gt;- Specular maps added to weapon view models&lt;br /&gt;- Fixed channels and attenuation of some sounds, fixes some issues where you can't hear the gun you're being shot by&lt;br /&gt;- Fixed potential crashes with quick bandaging&lt;br /&gt;- Kill icon for suicide&lt;br /&gt;- Fixed ERRORNAME appearing when destroying SD objectives&lt;br /&gt;- Fixed bug with animations and reloading when going prone with internal magazine weapons (M3)&lt;br /&gt;- Fixed the appearance of an IFAK floating next to a player when a player has been put in spectator&lt;br /&gt;- Weapons can fire underwater&lt;br /&gt;- Added cvar fas_switch_teams_on_rwin which flips the teams and rein count between rounds&lt;br /&gt;- Gunnery II now improves holster/deploy times as the label describes&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New for mappers in 1.0e&lt;/span&gt;&lt;br /&gt;- PointsForDestroy keyvalue on sd crates to give players points for destroying the objective&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3941850981059760514?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3941850981059760514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3941850981059760514' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3941850981059760514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3941850981059760514'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/10e11-updated-changelog-3.html' title='1.0e/1.1 Updated Changelog 3'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7539484779466884319</id><published>2010-08-18T17:35:00.001-05:00</published><updated>2010-08-18T17:36:56.574-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='isis'/><category scheme='http://www.blogger.com/atom/ns#' term='Scripting'/><category scheme='http://www.blogger.com/atom/ns#' term='Community'/><title type='text'>Scripting</title><content type='html'>&lt;span style="font-family: arial;"&gt;I have posted a thread in the FAS Support Forum about &lt;a href="http://forums.firearms-source.com/showthread.php?14394-FAS-Scripting"&gt;Scripting for FAS&lt;/a&gt;. Check it out if you are looking for some basic information about FAS Scripting.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7539484779466884319?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7539484779466884319/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7539484779466884319' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7539484779466884319'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7539484779466884319'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/scripting.html' title='Scripting'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6545424466457161293</id><published>2010-08-18T09:54:00.006-05:00</published><updated>2010-08-18T10:05:40.613-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AirborneDaddy'/><category scheme='http://www.blogger.com/atom/ns#' term='Kool-aid'/><category scheme='http://www.blogger.com/atom/ns#' term='CF-05 Animation'/><category scheme='http://www.blogger.com/atom/ns#' term='Butterfinger'/><category scheme='http://www.blogger.com/atom/ns#' term='Flakk'/><category scheme='http://www.blogger.com/atom/ns#' term='Community'/><category scheme='http://www.blogger.com/atom/ns#' term='Modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='BathroomSecurity'/><category scheme='http://www.blogger.com/atom/ns#' term='ville'/><category scheme='http://www.blogger.com/atom/ns#' term='SCAR'/><category scheme='http://www.blogger.com/atom/ns#' term='BRR2FAMAS3'/><title type='text'>Community Model Releases</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS all ready has a handful of custom models for you to customize your game. Be sure to check out the &lt;a href="http://forums.firearms-source.com/forumdisplay.php?91-Released-Assets"&gt;Released Assets&lt;/a&gt; subforum for more info and to leave feedback.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?14218-REL-Kool-aid-and-Butterfinger-bar-replacement-for-IFAK"&gt;Kool-Aid and Butterfingers for IFAK by AirborneDaddy&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Oh Yeah! :D&lt;br /&gt;&lt;br /&gt;&lt;a href="http://173d.net/downloads/koolaid.zip"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aMszdH16wAA/TGv2dZBS5_I/AAAAAAAAAEc/KwYRkA5LrJI/s1600/butterfinger.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 239px;" src="http://1.bp.blogspot.com/_aMszdH16wAA/TGv2dZBS5_I/AAAAAAAAAEc/KwYRkA5LrJI/s320/butterfinger.jpg" alt="" id="BLOGGER_PHOTO_ID_5506765954183522290" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?13701-REL-BR2Famas3-for-FAMAS"&gt;BR2FAMAS3 for FAMAS by ville&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A fancy FAMAS to replace the standard FAMAS in FAS.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/?dbcyvjht0moblpc"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aMszdH16wAA/TGv2eNmEAyI/AAAAAAAAAEs/DSQ9KD1dwOo/s1600/renderfamas.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_aMszdH16wAA/TGv2eNmEAyI/AAAAAAAAAEs/DSQ9KD1dwOo/s320/renderfamas.jpg" alt="" id="BLOGGER_PHOTO_ID_5506765968296379170" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?13541-REL-FN-SCAR-L-MKII-for-M4A1"&gt;FN SCAR-L MKII for M4A1 by BathroomSecurity&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A more modern weapon to replace the long in the tooth M4A1.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/?dp1hh5u91drlvcp"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aMszdH16wAA/TGv2d_LC2qI/AAAAAAAAAEk/d4qg8HHUjQM/s1600/tcrubble0001scar.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_aMszdH16wAA/TGv2d_LC2qI/AAAAAAAAAEk/d4qg8HHUjQM/s320/tcrubble0001scar.jpg" alt="" id="BLOGGER_PHOTO_ID_5506765964424960674" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?13807-REL-CF-05-animations"&gt;CF-05 Animations by Flakk&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;New and improved CF-05 animations, even the original animator thinks so.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.mediafire.com/?5uxi4cgwpkcixac"&gt;Download&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/TGv2dHg-DFI/AAAAAAAAAEU/uth5wqIJLcI/s1600/cfanimationnew.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/TGv2dHg-DFI/AAAAAAAAAEU/uth5wqIJLcI/s320/cfanimationnew.jpg" alt="" id="BLOGGER_PHOTO_ID_5506765949484534866" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6545424466457161293?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6545424466457161293/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6545424466457161293' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6545424466457161293'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6545424466457161293'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/community-model-releases.html' title='Community Model Releases'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_aMszdH16wAA/TGv2dZBS5_I/AAAAAAAAAEc/KwYRkA5LrJI/s72-c/butterfinger.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-9145330786811495459</id><published>2010-08-18T09:43:00.007-05:00</published><updated>2010-08-18T10:06:33.145-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hitman'/><category scheme='http://www.blogger.com/atom/ns#' term='Ecktic'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='ps_desertcrisis'/><category scheme='http://www.blogger.com/atom/ns#' term='tc_university'/><category scheme='http://www.blogger.com/atom/ns#' term='Community'/><title type='text'>Community Map Releases</title><content type='html'>&lt;span style="font-family:arial;"&gt;The FAS Community all ready has two new community made maps for FAS. Be sure to check out future releases, or discuss current releases in &lt;a href="http://forums.firearms-source.com/forumdisplay.php?90-Released-Maps"&gt;FAS's Released Maps Forum&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?14325-REL-ps_desertcrisis"&gt;PS_Desesrtcrisis by Hitman&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A classic FA staple remade for FAS, with new routes to the middle capture point.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;a href="http://teamir8.org/downloads/ps_desertcrisis018.zip"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aMszdH16wAA/TGvyYfp3cyI/AAAAAAAAAD8/RnMW8DkpwJc/s1600/DC001.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_aMszdH16wAA/TGvyYfp3cyI/AAAAAAAAAD8/RnMW8DkpwJc/s320/DC001.jpg" alt="" id="BLOGGER_PHOTO_ID_5506761472018445090" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aMszdH16wAA/TGvyX7n6n_I/AAAAAAAAAD0/dVUhmInBLIU/s1600/DC002.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_aMszdH16wAA/TGvyX7n6n_I/AAAAAAAAAD0/dVUhmInBLIU/s320/DC002.jpg" alt="" id="BLOGGER_PHOTO_ID_5506761462346588146" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?14283-REL-tc_university03"&gt;TC_University by Ecktic&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;A fast and frantic TC map that has an old school charm.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;a href="http://thefortress.site.nfoservers.com/server/maps/tc_university03.bsp"&gt;Download&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aMszdH16wAA/TGvyYkAdFCI/AAAAAAAAAEE/1ZX4IxNdRnc/s1600/tc_university030002.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_aMszdH16wAA/TGvyYkAdFCI/AAAAAAAAAEE/1ZX4IxNdRnc/s320/tc_university030002.jpg" alt="" id="BLOGGER_PHOTO_ID_5506761473186927650" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/TGvyY3jjXTI/AAAAAAAAAEM/x4ha2yM2Qyg/s1600/tc_university030003.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/TGvyY3jjXTI/AAAAAAAAAEM/x4ha2yM2Qyg/s320/tc_university030003.jpg" alt="" id="BLOGGER_PHOTO_ID_5506761478434413874" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;a href="http://thefortress.site.nfoservers.com/server/maps/tc_university03.bsp"&gt;Download TC_University&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-9145330786811495459?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/9145330786811495459/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=9145330786811495459' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9145330786811495459'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9145330786811495459'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/community-map-releases.html' title='Community Map Releases'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aMszdH16wAA/TGvyYfp3cyI/AAAAAAAAAD8/RnMW8DkpwJc/s72-c/DC001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-9098450727740976618</id><published>2010-08-18T09:35:00.003-05:00</published><updated>2010-08-18T09:39:51.707-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer BLog'/><title type='text'>Ninja Mapping</title><content type='html'>&lt;span style="font-family:arial;"&gt;Shinobi has updated his developer blog with previews of two upcoming maps, &lt;a href="http://forums.firearms-source.com/entry.php?48-sd_bomba"&gt;sd_bomba&lt;/a&gt; and &lt;a href="http://forums.firearms-source.com/entry.php?44-quick-peek-at-ps_caliber"&gt;ps_caliber&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;SD_bomba is a "small, tight outdoor map that might be a good server starter."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aMszdH16wAA/TGvwWcPEBDI/AAAAAAAAADk/JUk98VFlhhQ/s1600/cti_bomba0028.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_aMszdH16wAA/TGvwWcPEBDI/AAAAAAAAADk/JUk98VFlhhQ/s320/cti_bomba0028.jpg" alt="" id="BLOGGER_PHOTO_ID_5506759237717722162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;No information has been given yet about ps_caliber, other than it is planed for a 1.1 release.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/TGvwW6RrLwI/AAAAAAAAADs/akds69WWGHo/s1600/ps_caliber0330023.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/TGvwW6RrLwI/AAAAAAAAADs/akds69WWGHo/s320/ps_caliber0330023.jpg" alt="" id="BLOGGER_PHOTO_ID_5506759245781741314" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-9098450727740976618?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/9098450727740976618/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=9098450727740976618' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9098450727740976618'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9098450727740976618'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/ninja-mapping.html' title='Ninja Mapping'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_aMszdH16wAA/TGvwWcPEBDI/AAAAAAAAADk/JUk98VFlhhQ/s72-c/cti_bomba0028.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3744580949050163677</id><published>2010-08-17T22:00:00.002-05:00</published><updated>2010-08-17T22:04:24.343-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='forums'/><category scheme='http://www.blogger.com/atom/ns#' term='Support'/><title type='text'>If You Gotta Problem, Yo, I'll Solve It</title><content type='html'>&lt;span style="font-family: arial;"&gt;FAS has a new forum for FAS related support, surprisingly called the &lt;a href="http://forums.firearms-source.com/forumdisplay.php?89-FA-S-Support"&gt;FAS Support Forum&lt;/a&gt;. Here you can ask for help with any FAS related issues, from glitches to general tweaks to improve your overall experience.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3744580949050163677?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3744580949050163677/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3744580949050163677' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3744580949050163677'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3744580949050163677'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/if-you-gotta-problem-yo-ill-solve-it.html' title='If You Gotta Problem, Yo, I&apos;ll Solve It'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4283062366206710443</id><published>2010-08-17T21:20:00.003-05:00</published><updated>2010-08-17T21:27:53.546-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mantis'/><category scheme='http://www.blogger.com/atom/ns#' term='Bob_Gneu'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer BLog'/><category scheme='http://www.blogger.com/atom/ns#' term='Bugs'/><title type='text'>Mantis Kills Bugs Dead</title><content type='html'>&lt;span style="font-family: arial;"&gt;In &lt;a href="http://forums.firearms-source.com/entry.php?36-Mantis-We-do-need-that-stinking-Mantis%21"&gt;Bob_Gneu's developer blog&lt;/a&gt;, he has linked &lt;a href="http://www.venomgamelabs.com/mantis/view_all_bug_page.php"&gt;the bug tracking tool&lt;/a&gt; used by the FAS Team and Testers to track, test and fix bugs. According to Bob_Gneu, "you can now oversee how we are working and what we are working on." Not only that, but you are able to contribute to the bug tracker, the only stipulation is that you can not register anonymously to avoid an environment similar to the input forum.&lt;br /&gt;&lt;br /&gt;If not, you can still check it out and see a bit behind the scenes of FAS.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4283062366206710443?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4283062366206710443/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4283062366206710443' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4283062366206710443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4283062366206710443'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/mantis-kills-bugs-dead.html' title='Mantis Kills Bugs Dead'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7494285848910286524</id><published>2010-08-17T21:17:00.003-05:00</published><updated>2010-08-17T21:20:37.044-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Smilie'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>A River Ran Through It</title><content type='html'>&lt;span style="font-family:arial;"&gt;PS_river fans rejoice, Smilie, is remaking your beloved map. Hopefully screenshots will be available soon.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?14142-Does-anyone-know...&amp;amp;p=287204#post287204"&gt;Source&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7494285848910286524?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7494285848910286524/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7494285848910286524' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7494285848910286524'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7494285848910286524'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/river-ran-through-it.html' title='A River Ran Through It'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5092832800817980525</id><published>2010-08-17T21:15:00.000-05:00</published><updated>2010-08-17T21:17:24.742-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.1'/><category scheme='http://www.blogger.com/atom/ns#' term='SteveUK'/><category scheme='http://www.blogger.com/atom/ns#' term='1.0e'/><category scheme='http://www.blogger.com/atom/ns#' term='Patch Notes'/><title type='text'>1.0e/1.1 Updated Changelog 2</title><content type='html'>&lt;span style="font-family: arial;"&gt;The 1.0e/1.1 Change Log has been updated. The following changes have been added since August 13th.&lt;br /&gt;&lt;br /&gt;- Projectiles no longer spawn at the other side of a wall when you're facing next to one&lt;br /&gt;- Reinforcements are drained on spawn rather than death&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5092832800817980525?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5092832800817980525/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5092832800817980525' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5092832800817980525'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5092832800817980525'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/10e11-updated-changelog-2.html' title='1.0e/1.1 Updated Changelog 2'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7690626664566610015</id><published>2010-08-13T19:41:00.001-05:00</published><updated>2010-08-13T19:43:00.790-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.1'/><category scheme='http://www.blogger.com/atom/ns#' term='1.0e'/><category scheme='http://www.blogger.com/atom/ns#' term='Patch Notes'/><title type='text'>1.0e/1.1 Change Log Updated</title><content type='html'>&lt;span style="font-family: arial;"&gt;The 1.0e/1.1 Change Log has been updated. The following changes have been added since August 7th.&lt;br /&gt;&lt;br /&gt;- Hopefully improved stability of Mortars&lt;br /&gt;- Added a fas_version command&lt;br /&gt;- Reworked the ammobox code a little bit to address the ammoboxes only giving ammo to the current weapon&lt;br /&gt;- Made some tweaks to the lighting effects for the NVG's to help prevent model texture/material washout&lt;br /&gt;- Addressed an area of potentially invalid memory in the round over HUD element which could cause a crash&lt;br /&gt;- Reworked some VGUI panels (MOTD, team panel, loadout etc)&lt;br /&gt;- Fixed hint panel showing a black box with no text in it&lt;br /&gt;- Fixed case where holding down MOUSE2 would continue to play the idle animation when you aim down the sights (G36C)&lt;br /&gt;- Holding down the attack, attack2 or reload key will no longer prevent a weapon from deploying&lt;br /&gt;- Solved some visual glitches associated with bolt action (or pump action) weapons&lt;br /&gt;- Disabled the ability to jump if your stamina is less than the amount of stamina drained for jump&lt;br /&gt;- Slightly upped the stamina drain for jumping from 20 to 30&lt;br /&gt;- Setting fas_endgametimer to -1 will remove the 0 rein timeout, waiting until all the players on the team are dead or a full cap is made&lt;br /&gt;- Added fov_desired cvar which is used in Valve's official games which allows you to adjust your FOV between 75 and 90. Defaults to 90&lt;br /&gt;- You can no longer climb a ladder while prone or ducked&lt;br /&gt;- Burst fire queues bullets to fire, so 1 click = 3 bullets (with M16/FAMAS), rather than having to hold it down&lt;br /&gt;- mp_switchteams is now fully operational and will flip the teams when a server admin issues the command&lt;br /&gt;- Ability to restrict weapons per-server through a weapons blacklist&lt;br /&gt;- Shotgun reload cancelling waits until you have released the mouse button&lt;br /&gt;- View punches for recoil are now applied to spectators&lt;br /&gt;- Firemode recoil modifiers are fully operational&lt;br /&gt;- Marksman skill increases accuracy in 10% increments rather than 5% (5-&gt;10, 10-&gt;20, 15-&gt;30)&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7690626664566610015?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7690626664566610015/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7690626664566610015' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7690626664566610015'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7690626664566610015'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/10e11-change-log-updated.html' title='1.0e/1.1 Change Log Updated'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5679230984015430407</id><published>2010-08-13T19:32:00.003-05:00</published><updated>2010-08-13T19:39:55.876-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.1'/><category scheme='http://www.blogger.com/atom/ns#' term='1.0e'/><title type='text'>1.0e vs. 1.1</title><content type='html'>&lt;span style="font-family: arial;"&gt;The FAS Team is considering releasing another patch,1.0e, which would include all the bug fixes and balance tweaks of 1.1, but none of the new weapons. However, this may push 1.1 back some if they have to devote their time to packaging up what they have now for release.&lt;br /&gt;&lt;br /&gt;You can see the 1.0e/1.1 change log &lt;a href="http://fasreport.blogspot.com/2010/08/current-10e11-change-log.html"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Let the FAS Team know what you want in the &lt;a href="http://forums.firearms-source.com/forum.php"&gt;FAS Forums&lt;/a&gt;, IRC, &lt;a href="http://www.moddb.com/mods/firearmssource"&gt;ModDB&lt;/a&gt; or &lt;a href="http://www.facebook.com/pages/Firearms-Source/80121759965"&gt;Facebook&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5679230984015430407?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5679230984015430407/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5679230984015430407' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5679230984015430407'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5679230984015430407'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/10e-vs-11.html' title='1.0e vs. 1.1'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-233971119741401091</id><published>2010-08-07T12:49:00.003-05:00</published><updated>2010-08-07T12:54:02.201-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.1'/><category scheme='http://www.blogger.com/atom/ns#' term='SteveUK'/><category scheme='http://www.blogger.com/atom/ns#' term='Patch Notes'/><title type='text'>Current 1.0e/1.1 Change Log</title><content type='html'>&lt;span style="font-family: arial;"&gt;FAS 1.0e/1.1 looks to improve gameplay in a variety of ways. From tweaking armor and weapon values, to adjusting movement speeds, to possibly 8 new weapons, the next patch is looking great. Be sure to check &lt;a href="http://forums.firearms-source.com/showthread.php?13354-Current-List-of-Changes-for-Next-Patch-1.0e-1.1-Read-before-reporting."&gt;this thread&lt;/a&gt; in the input forum for more updates.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Changes since 1.0d&lt;/span&gt;&lt;br /&gt;- Speed modifiers for heavy and medium armor.&lt;br /&gt;- You can select spectate from the team menu after spawning now.&lt;br /&gt;- Fixed bug where you would be shown in the wrong team color when an enemy you hurt would commit suicide. This is now shown as an "assisted suicide" in the death notices.&lt;br /&gt;- Teamkills no longer report an assister to avoid confusion with the assister being in the wrong team color. You are silently rewarded assist points.&lt;br /&gt;- Improved assault rifle accuracy (usually 2-3x more accurate) - tweaked to 1024 unit range&lt;br /&gt;- Improved SMG accuracy (about 1.5-2x more accurate) - tweaked to 512 unit range&lt;br /&gt;- Improved pistol accuracy (to about the same degree as SMGs), lowered damage to compensate&lt;br /&gt;- LMGs now have 0.25x the bullet cone while deployed&lt;br /&gt;- M60 damage lowered&lt;br /&gt;- SR-25 recoil increased&lt;br /&gt;- Fixed inaccurate skill descriptions&lt;br /&gt;- When healing yourself with the IFAK, it no longer reports the previous healing target&lt;br /&gt;- Fixed tracer rounds on the Vollmer&lt;br /&gt;- Armor damage mitigation modified to lower values. Light 0.4x, Medium 0.5x, Heavy 0.6x&lt;br /&gt;- Different types of armor have different armor hit point values, rather than being 150 for all of them. Light has 100, heavy has 200, helmet has 100, limb armor has 75&lt;br /&gt;- Added new damage sounds&lt;br /&gt;- Run speed reduced to 210 from 230 (~9% slower)&lt;br /&gt;- Sprint speed reduced to 325 from 340 (~4% slower)&lt;br /&gt;- Changed strafe and backpedal speeds. Backwards: 0.6 from 0.8, Strafe: 0.7 from 0.8&lt;br /&gt;- Removed delay between firemode toggle&lt;br /&gt;- Added missing MenuOpen/MenuClose/MenuPulse HUD animations&lt;br /&gt;- Resolved sniper weapon selection slot conflicts&lt;br /&gt;- Delay between voice and radio messages&lt;br /&gt;- Weapons start with full ammo on spawn (6 reserve mags rather than 4)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;New weapons in 1.1&lt;/span&gt;&lt;br /&gt;- Sterling&lt;br /&gt;- Uzi&lt;br /&gt;- Remington 870&lt;br /&gt;- SKS&lt;br /&gt;- KS23&lt;br /&gt;- Raging Bull&lt;br /&gt;- SVD&lt;br /&gt;- FAL&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-233971119741401091?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/233971119741401091/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=233971119741401091' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/233971119741401091'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/233971119741401091'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/08/current-10e11-change-log.html' title='Current 1.0e/1.1 Change Log'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4371491480643893715</id><published>2010-07-23T21:52:00.003-05:00</published><updated>2010-07-23T21:54:03.491-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='1.0'/><category scheme='http://www.blogger.com/atom/ns#' term='Release'/><title type='text'>FAS RELEASED</title><content type='html'>&lt;span style="font-family: arial;"&gt;In case you didn't notice, FAS has been released.&lt;br /&gt;&lt;br /&gt;You can download FAS &lt;a href="http://www.firearms-source.com/index.php?page=downloads"&gt;here.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you are going to set up a server, BE SURE TO GET THE PATCHES.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4371491480643893715?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4371491480643893715/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4371491480643893715' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4371491480643893715'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4371491480643893715'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/fas-released.html' title='FAS RELEASED'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4454853406887179227</id><published>2010-07-22T20:36:00.001-05:00</published><updated>2010-07-22T20:37:54.019-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='1.0'/><title type='text'>Halflife2.net FAS Review</title><content type='html'>&lt;span style="font-family: arial;"&gt;Another FAS review is out, this time on &lt;a href="http://www.halflife2.net/2010/07/21/firearms-source-hands-on-preview/"&gt;Halflife2.net.&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;Again, the game is awesome.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4454853406887179227?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4454853406887179227/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4454853406887179227' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4454853406887179227'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4454853406887179227'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/halflife2net-fas-review.html' title='Halflife2.net FAS Review'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7257631975920888338</id><published>2010-07-22T09:55:00.002-05:00</published><updated>2010-07-22T09:58:43.504-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Review'/><category scheme='http://www.blogger.com/atom/ns#' term='PHL'/><category scheme='http://www.blogger.com/atom/ns#' term='1.0'/><title type='text'>PHL: FAS Review</title><content type='html'>&lt;span style="font-family: arial;"&gt;Planet Half Life has put up their &lt;a href="http://planethalflife.gamespy.com/View.php?view=Previews.Detail&amp;amp;id=87"&gt;review of Firearms: Source 1.0&lt;/a&gt;.&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;The actual review talks a lot about what makes FAS a great game, but instead of chopping up their review, I'll summarize it in one sentence: FAS is awesome!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7257631975920888338?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7257631975920888338/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7257631975920888338' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7257631975920888338'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7257631975920888338'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/phl-fas-review.html' title='PHL: FAS Review'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7420470225901994233</id><published>2010-07-22T09:53:00.004-05:00</published><updated>2010-08-17T21:32:20.932-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Developer BLog'/><category scheme='http://www.blogger.com/atom/ns#' term='1'/><category scheme='http://www.blogger.com/atom/ns#' term='Blog'/><title type='text'>FAS Team and Tester Blogs</title><content type='html'>&lt;span style="font-family:arial;"&gt;With the recent update to the FAS Forums, the developers and testers are able to make blog post. Such post replace the previous developers and tester forums, allowing the team and testers to show off new media, talk about the development or testing of FAS, as well as ask questions to the community, such as which weapons should be included with FAS 1.1.&lt;br /&gt;&lt;br /&gt;Be sure to check them out &lt;a href="http://forums.firearms-source.com/blog.php"&gt;here.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7420470225901994233?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7420470225901994233/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7420470225901994233' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7420470225901994233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7420470225901994233'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/fas-team-and-tester-blogs.html' title='FAS Team and Tester Blogs'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8368891759603155060</id><published>2010-07-22T09:47:00.002-05:00</published><updated>2010-07-22T09:51:54.989-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Videos'/><category scheme='http://www.blogger.com/atom/ns#' term='Prerelease'/><title type='text'>Videos, Videos Everywhere!</title><content type='html'>&lt;span style="font-family: arial;"&gt;With FAS nearing release, more videos have been made by the FAS Team, Testers, and those who took part of the press preview event.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;FAS Trailer, FAS Team&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="420" height="261"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6sQqAPLCshY&amp;amp;hl=en_US&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/6sQqAPLCshY&amp;amp;hl=en_US&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="261"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;AK-47 on SD_Mine and TC_Iwojima&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="420" height="261"&gt;&lt;param name="movie" value="http://www.youtube.com/v/zEFgUm_xYL8&amp;amp;hl=en_US&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/zEFgUm_xYL8&amp;amp;hl=en_US&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="261"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;ModPlay FAS Press Preview Playthrough &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="420" height="261"&gt;&lt;param name="movie" value="http://www.youtube.com/v/07-ABpWRdio&amp;amp;hl=en_US&amp;amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/07-ABpWRdio&amp;amp;hl=en_US&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="420" height="261"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8368891759603155060?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8368891759603155060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8368891759603155060' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8368891759603155060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8368891759603155060'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/videos-videos-everywhere.html' title='Videos, Videos Everywhere!'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5383161231137965575</id><published>2010-07-22T09:43:00.003-05:00</published><updated>2010-07-22T09:46:59.117-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Interview'/><category scheme='http://www.blogger.com/atom/ns#' term='FAS Team'/><category scheme='http://www.blogger.com/atom/ns#' term='Prerelease'/><title type='text'>Interviews, Interviews Everywhere!</title><content type='html'>&lt;span style="font-family: arial;"&gt;The FAS Team has made the rounds to various game blogs and sites, doing interviews about the development of the mod as well as answering questions about it.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.podcast17.com/episodes/92/"&gt;Podcast#17, Episode 92&lt;br /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://game-central.org/2010/podcasts/gcp-episode-95/"&gt;GCP, Episode 95&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://planethalflife.gamespy.com/View.php?view=Interviews.Detail&amp;amp;id=88"&gt;PHL Interview&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5383161231137965575?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5383161231137965575/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5383161231137965575' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5383161231137965575'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5383161231137965575'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/interviews-interviews-everywhere.html' title='Interviews, Interviews Everywhere!'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-794047045568288596</id><published>2010-07-18T10:28:00.002-05:00</published><updated>2010-07-18T10:37:54.237-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Weapons'/><category scheme='http://www.blogger.com/atom/ns#' term='Livestream'/><title type='text'>Cost of War</title><content type='html'>&lt;span style="font-family: arial;"&gt;The following are the new credit cost of times, taken from FAS's livestream.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Equipment&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;Machete: 6&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Bandages: 3&lt;br /&gt;Night Vision Goggles: 3&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Explosives&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;M79: 46&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Claymore: 13&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Frag Grenade: 6&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Smoke Grenade: 6&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Flashbang: 6&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Pistols&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;OTS33: 17&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Desert Eagle: 13&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;Glock 20: 10&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;92FS: 10&lt;/span&gt;&lt;span style="font-family: arial;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;M1911: 8&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;span style="font-weight: bold;"&gt;Shotguns&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;M3S90: 27&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;SMGs&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;MC51B Vollmer: 44&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;CF-O5: 24&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;MP5A4: 24&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;MAC-11: 20&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;ARs&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;Sako 95: 42&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;FAMAS: 42&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;AK47: 40&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;G3A3: 40&lt;/span&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;SG550: 40&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;G36C: 36&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;M16A2: 36&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt; M14: 36&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;M4A1: 33&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;MGs&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;M60 E3: 56&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;M249: 50&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;&lt;span style="font-weight: bold;"&gt;SRs&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family: arial;"&gt;M82A1: 70&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;SR25: 60&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family: arial;"&gt;M24: 56&lt;/span&gt;&lt;span style="font-family: arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-794047045568288596?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/794047045568288596/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=794047045568288596' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/794047045568288596'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/794047045568288596'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/cost-of-war.html' title='Cost of War'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4204359667855891796</id><published>2010-07-11T21:09:00.002-05:00</published><updated>2010-07-11T21:12:10.216-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='maggie'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='forums'/><title type='text'>Forums Notice</title><content type='html'>&lt;b style="font-family: arial; font-style: italic;"&gt;NOBODY PANIC!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:arial;" &gt; The forums will be locked tomorrow (July 12th) at approximately 6pm EST  so that we can upgrade the forum software. Because we will also be  migrating to a new server, and must back up several GB worth of  milthread and hot chicks photos, it may take up to 4 days for the forums  to be back online. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt; See you on the other side, FA:Sers!&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Taken from FAS Forums. If you still need your FAS fix, you can visit the FAS IRC or Ventrilo channel.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4204359667855891796?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4204359667855891796/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4204359667855891796' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4204359667855891796'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4204359667855891796'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/forums-notice.html' title='Forums Notice'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8847643647851471738</id><published>2010-07-03T17:56:00.005-05:00</published><updated>2010-07-03T18:05:47.659-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><title type='text'>Movie Time</title><content type='html'>&lt;span style="font-family:arial;"&gt;Cant wait for FAS? Here are four videos to tide you over until the 23rd.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;AK47 Demonstration on PS_Crossfire&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="261" width="420"&gt;&lt;param name="movie" value="http://www.youtube.com/v/gbZ7805RxE4&amp;amp;hl=en_US&amp;amp;fs=1?rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/gbZ7805RxE4&amp;amp;hl=en_US&amp;amp;fs=1?rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="261" width="420"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;M249 and 1911 Demonstration on PS_Sand&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="420"&gt;&lt;param name="movie" value="http://www.youtube.com/v/__CvSZ6kxq8&amp;amp;hl=en_US&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/__CvSZ6kxq8&amp;amp;hl=en_US&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="340" width="420"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;M24 Demonstration on PS_Sand&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="261" width="420"&gt;&lt;param name="movie" value="http://www.youtube.com/v/JImAOAlaCm4&amp;amp;hl=en_US&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/JImAOAlaCm4&amp;amp;hl=en_US&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="261" width="420"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;M3 Demonstration on PS_Crossfire and SD_Dragovo&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="340" width="420"&gt;&lt;param name="movie" value="http://www.youtube.com/v/ulfuowHsAU8&amp;amp;hl=en_US&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/ulfuowHsAU8&amp;amp;hl=en_US&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="340" width="420"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Vollmer Demonstration on PS_Snowstorm&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="261" width="420"&gt;&lt;param name="movie" value="http://www.youtube.com/v/DbkLSr7BLlA&amp;amp;hl=en_US&amp;amp;fs=1?rel=0"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/DbkLSr7BLlA&amp;amp;hl=en_US&amp;amp;fs=1?rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="261" width="420"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8847643647851471738?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8847643647851471738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8847643647851471738' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8847643647851471738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8847643647851471738'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/movie-time.html' title='Movie Time'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4577400241844734207</id><published>2010-07-03T17:42:00.007-05:00</published><updated>2010-07-03T20:04:50.766-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><title type='text'>FAS NEWS (3 JULY 2010)</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS has an official release date, 23 July 2010! The game has changed considerably since it was first conceived July 2006. The game has moved away from Counter-Strike: Source Grid Cache File to a complete custom library of models and assets. Various FA features have been added in that weren't originally going to be included, such as prone and custom player models.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/TC--v9AjXZI/AAAAAAAAACo/RKudYUiIiYk/s1600/fas_poster_white.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 207px; height: 320px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/TC--v9AjXZI/AAAAAAAAACo/RKudYUiIiYk/s320/fas_poster_white.jpg" alt="" id="BLOGGER_PHOTO_ID_5489816201827933586" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;This is only the start of FAS, as the team says they will continue supporting FAS for years to come.&lt;br /&gt;&lt;br /&gt;Those who would want to start a FAS server, the team will release the server builds in advanced.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4577400241844734207?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4577400241844734207/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4577400241844734207' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4577400241844734207'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4577400241844734207'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/07/fas-news-3-july-2010.html' title='FAS NEWS (3 JULY 2010)'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_aMszdH16wAA/TC--v9AjXZI/AAAAAAAAACo/RKudYUiIiYk/s72-c/fas_poster_white.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7179244482107621381</id><published>2010-05-17T00:07:00.003-05:00</published><updated>2010-05-17T00:16:07.429-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>Level Up!</title><content type='html'>&lt;span style="font-family:arial;"&gt;DysPatch has revealed in this &lt;a href="http://forums.firearms-source.com/showthread.php?p=267970"&gt;FA Forum post&lt;/a&gt; that the skill system and credit cost of FAS has been changed. The skill system will feature six unique skills, with three levels each, for a total of 18 skills. Players will be able to chose as many skills after they want for a set number of kills, for now. In the future, when more skills are added, there will be a cap to how many skills an individual can acquire. With so many skills though, it is unsure if there will still be the standard 10 kills per skill upgrade in previous versions.&lt;br /&gt;&lt;br /&gt;DysPatch also provides an example of how this new skill system will work with the new Commander skill.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;*  Commander I&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;           o 5% Faster Movement Speed for Nearby Teammates&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;     * Commander II&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;           o 5% Accuracy Boost for Nearby Teammates&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;           o 10% Less Damage to Nearby Teammates&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;     * Commander III&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-family:arial;" &gt;           o Capture Objectives Twice as Fast&lt;br /&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style="font-family: arial;"&gt;In addtion to the skill changes, FAS will move from the traditional 30 skill points to an even 100. This is for the anticipation of new weapons in the future, allowing for better balance. All current items in FAS will have their credit cost raised to reflect this new system, such as the cost of grenades being raised from two credits, to six credits.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7179244482107621381?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7179244482107621381/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7179244482107621381' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7179244482107621381'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7179244482107621381'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/05/level-up.html' title='Level Up!'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1933922151871003958</id><published>2010-05-16T23:59:00.004-05:00</published><updated>2010-05-17T00:06:58.756-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Wolf'/><category scheme='http://www.blogger.com/atom/ns#' term='Maps'/><category scheme='http://www.blogger.com/atom/ns#' term='Blog'/><title type='text'>Updates!</title><content type='html'>&lt;span style="font-family: arial;"&gt;The &lt;a href="http://www.firearms-source.com/index.php?page=maps"&gt;FAS Map page&lt;/a&gt; has been updated, showing off the new, darker, visual style of tc_iwojima as well as the new map sd_Dragovo.&lt;br /&gt;&lt;br /&gt;SD_Dragovo is made by a new team member, Wolf, who has previous experience with mapping in the source engine, as well as professional mapping as seen on his &lt;a href="http://www.michael-leveldesign.de/michael.php"&gt;blog&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1933922151871003958?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1933922151871003958/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1933922151871003958' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1933922151871003958'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1933922151871003958'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/05/updates.html' title='Updates!'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7900137798237918649</id><published>2010-05-16T23:55:00.003-05:00</published><updated>2010-05-16T23:58:59.443-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Wide Tracks of Land</title><content type='html'>&lt;span style="font-family: arial;"&gt;Those with very large resolutions, such as 2560x1600, need not worry about FAS supporting your resolution. DysPatch confirms in this &lt;a href="http://forums.firearms-source.com/showthread.php?t=12489"&gt;FA Input Forum thread&lt;/a&gt; that FAS does support larger resolutions.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7900137798237918649?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7900137798237918649/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7900137798237918649' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7900137798237918649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7900137798237918649'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/05/wide-tracks-of-land.html' title='Wide Tracks of Land'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8123104699170591982</id><published>2010-05-16T23:48:00.003-05:00</published><updated>2010-05-16T23:55:01.096-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><title type='text'>FAS NEWS (29 APRIL 2010)</title><content type='html'>&lt;span style="font-family: arial;"&gt;FAS has released a time line of every FA releases that you can find on their history page (or a more detailed view here). In it, they release the release window for FAS which is sometime in July, as well as a new map SV_Dragovo.&lt;br /&gt;&lt;br /&gt;You can also check out FASR's FA Birthday Coverage:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://fasreport.blogspot.com/2010/04/happy-birthday-firearms.html"&gt;FA Remembrance &lt;/a&gt;&lt;br /&gt;&lt;a href="http://fasreport.blogspot.com/2010/04/founding-fathers.html"&gt;FA 1.0 Team Thanks&lt;/a&gt;&lt;br /&gt;&lt;a href="http://fasreport.blogspot.com/2010/04/fa-rc-10-maps.html"&gt;FA 1.0 Maps&lt;/a&gt;&lt;br /&gt;&lt;a href="http://fasreport.blogspot.com/2010/04/fa-rc-10-weapons.html"&gt;FA 1.0 Weapons&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8123104699170591982?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8123104699170591982/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8123104699170591982' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8123104699170591982'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8123104699170591982'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/05/fas-news-29-april-2010.html' title='FAS NEWS (29 APRIL 2010)'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6849870029639157680</id><published>2010-04-27T21:12:00.002-05:00</published><updated>2010-04-27T21:14:58.274-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Steam'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Steamy Goodness</title><content type='html'>&lt;span style="font-family:arial;"&gt;Now that steam has made their new UI official, you may have noticed that not much is done for third party programs and mods, as shown here.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/S9eaANyGquI/AAAAAAAAABs/u45ePnpvBOo/s1600/584b967aaea5c3b.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 118px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/S9eaANyGquI/AAAAAAAAABs/u45ePnpvBOo/s320/584b967aaea5c3b.png" alt="" id="BLOGGER_PHOTO_ID_5465006001327876834" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;This feature,&lt;a href="http://forums.firearms-source.com/showthread.php?t=12255"&gt; DysPatch said&lt;/a&gt;, is available to games only who use the Steam Cloud in some way, for now. Unless FAS can be integrated with Steam like previous mods, everyone will have to suffer from the simple display.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6849870029639157680?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6849870029639157680/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6849870029639157680' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6849870029639157680'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6849870029639157680'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/steamy-goodness.html' title='Steamy Goodness'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_aMszdH16wAA/S9eaANyGquI/AAAAAAAAABs/u45ePnpvBOo/s72-c/584b967aaea5c3b.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1182776106722944891</id><published>2010-04-27T21:10:00.002-05:00</published><updated>2010-04-27T21:12:13.686-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>Lowlight</title><content type='html'>&lt;span style="font-family:arial;"&gt;The highlight feature in the previous news update may not make it to the first release candidate. DysPatch said &lt;a href="http://forums.firearms-source.com/showthread.php?t=12458"&gt;in this thread&lt;/a&gt; that the highlighting was unstable, and had to be cut. If this means for testing, or for the first RC, has yet be determined. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1182776106722944891?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1182776106722944891/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1182776106722944891' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1182776106722944891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1182776106722944891'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/highlight-feature-in-previous-news.html' title='Lowlight'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6268613770692424418</id><published>2010-04-27T21:09:00.001-05:00</published><updated>2010-04-27T21:10:31.102-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Audio'/><category scheme='http://www.blogger.com/atom/ns#' term='Vunsuntra'/><title type='text'>Audiophile</title><content type='html'>&lt;span style="font-family: arial;"&gt;Tired of repeating weapon sounds in games? Vunsuntra &lt;a href="http://forums.firearms-source.com/showthread.php?t=12460"&gt;has the answer&lt;/a&gt;! "&lt;span style="font-style: italic;"&gt;Upon release, each weapon will have 3-5 random stereo gunshots the engine will choose from for the 1st person perspective. All the weapons will have a distant sound as well, for when your far away from the gunshot source&lt;/span&gt;."Also for RC 1.0, there will be ricochet sounds as well as well as surface impact sounds.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6268613770692424418?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6268613770692424418/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6268613770692424418' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6268613770692424418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6268613770692424418'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/audiophile.html' title='Audiophile'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-2104221771890418539</id><published>2010-04-27T20:43:00.003-05:00</published><updated>2010-04-27T21:09:01.725-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Naota'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>Ting ting ting ting ting!</title><content type='html'>&lt;span style="font-family:arial;"&gt;In many FPS these days, there is some indicator whether you hit someone or not, be it a change in your cross hair, a noise, or some other visual clue. FAS will not be much different from these other games.&lt;br /&gt;&lt;br /&gt;As DysPatch states &lt;a href="http://forums.firearms-source.com/showthread.php?t=12287"&gt;in this thread&lt;/a&gt;, "&lt;span style="font-style: italic;"&gt;we plan on having a nice helmet thud or flesh break if you hit someone in the head&lt;/span&gt;" and continues with, "&lt;span style="font-style: italic;"&gt;I wouldn't mind a cross hair flash for hit recognition. Its been brewing in my mind for sometime.&lt;/span&gt;" However, adds that it would be something for after the initial release of FA.&lt;br /&gt;&lt;br /&gt;Not everyone though shares the same philosophy as DysPatch. Naoto points out that, "&lt;span style="font-style: italic;"&gt;hit indicators are borderline cheating&lt;/span&gt;." Citing examples from play test, Naota recalls when damage was displayed on the HUD, saying "[it]&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;span style="font-style: italic;"&gt;was one of the most frustrating parts of the game until we went out of our way to remove the damage indicator from testing.&lt;/span&gt;" These on screen indicators showed when you hit someone, allowing players to "fire their machine gun into the darkness/undergrowth/water/solid walls/prone players/window ledges far away and have the UI feedback tell them to keep shooting because they're hitting someone."&lt;br /&gt;&lt;br /&gt;And as Naota said, "&lt;span style="font-style: italic;"&gt;As awesome as it might be,&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt; bullets are not one of the five senses.&lt;/span&gt;"&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-2104221771890418539?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/2104221771890418539/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=2104221771890418539' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2104221771890418539'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2104221771890418539'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/ting-ting-ting-ting-ting.html' title='Ting ting ting ting ting!'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3226592180893283210</id><published>2010-04-25T18:18:00.001-05:00</published><updated>2010-04-25T18:19:59.615-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Servers'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Can I Has Server?</title><content type='html'>&lt;span style="font-family: arial;"&gt;DysPatch has stated that server binaries for FAS will be released a week prior to the FAS client.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://forums.firearms-source.com/showthread.php?t=12421"&gt;Source&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3226592180893283210?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3226592180893283210/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3226592180893283210' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3226592180893283210'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3226592180893283210'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/can-i-has-server.html' title='Can I Has Server?'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-2006747842053585309</id><published>2010-04-25T18:12:00.002-05:00</published><updated>2010-04-25T18:17:52.728-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Testing Debrief'/><category scheme='http://www.blogger.com/atom/ns#' term='Beta Tester Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>FAS Testing Debrief (25 APRIL 2010)</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:arial;"&gt;The April 25th testing continuned testing the stability of FAS on the orange box engine, as well as enusring that the push and territorial control gameplay worked. Thankfully, most of the issues have been sorted out, however, there are still issues when a team reaches zero reinforcements and someone captures all the points. Futhermore, there are still some issues with the rag-doll physics. Lastly, some balance changes will be looked at such as increasing each team's reinforcements, as well as increasing the effectiveness of armor. The following are known issues that will be fixed for the next build:&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;/span&gt;&lt;/div&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;Increase M24 Scope Accuracy&lt;/li&gt;&lt;li&gt;Decrease M82 No-Scope  Accuracy&lt;/li&gt;&lt;li&gt;Decrease M79 Damage&lt;/li&gt;&lt;li&gt;Increase M67 Frag Damage&lt;/li&gt;&lt;li&gt;Increase  Desert Eagle Recoil&lt;/li&gt;&lt;li&gt;Increase Reinforcement Threshold&lt;/li&gt;&lt;li&gt;Increase  Armor Effectiveness&lt;/li&gt;&lt;li&gt;Recompile Ragdolls&lt;/li&gt;&lt;li&gt;Decrease Sako 95  Damage&lt;/li&gt;&lt;li&gt;Increase SR25 Movement Penalty&lt;/li&gt;&lt;li&gt;Fix Game rules on  Map Full Capture&lt;/li&gt;&lt;li&gt;Fix grenade throw animation&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-2006747842053585309?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/2006747842053585309/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=2006747842053585309' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2006747842053585309'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2006747842053585309'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/fas-testing-debrief-25-april-2010.html' title='FAS Testing Debrief (25 APRIL 2010)'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4463224523349381531</id><published>2010-04-19T18:57:00.003-05:00</published><updated>2010-04-19T19:03:39.496-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Testing Debrief'/><category scheme='http://www.blogger.com/atom/ns#' term='Beta Tester Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>FAS Testing Debrief (18 APRIL 2010)</title><content type='html'>&lt;span style="font-family:arial;"&gt;DysPatch will now post Testing Debriefings in the Beta Testing Journal. Testing Debriefings summarize the last testing session as well as list bug fixes and changes that will be made for the next round of testing.&lt;br /&gt;&lt;br /&gt;The 18 April 2010 testing tested the stability of the game on Orange Box, which is progressing but not as stable as previous builds, with issues such as PS and TC points crashing the server. However, many bugs have been identified and will be fixed for the next round of testing, including:&lt;br /&gt;&lt;/span&gt;&lt;ul style="font-family: arial;"&gt;&lt;li&gt;Fix Armor Credit Cost&lt;/li&gt;&lt;li&gt;Decrease Wind Volume in Snowstorm&lt;/li&gt;&lt;li&gt;Optimize  Snowstorm&lt;/li&gt;&lt;li&gt;Re-add Ammobox reload sound&lt;/li&gt;&lt;li&gt;Give More  Magazines on Spawn&lt;/li&gt;&lt;li&gt;Decrease time between magazine pick at  ammoboxes&lt;/li&gt;&lt;li&gt;Fix sprint speed, and movement speeds in general&lt;/li&gt;&lt;li&gt;Stabilize  TC and PS capture points&lt;/li&gt;&lt;li&gt;Add weapon distance firing sounds&lt;/li&gt;&lt;li&gt;Ragdoll  recompile (To fix seizures upon death)&lt;/li&gt;&lt;li&gt;M24 Animations&lt;/li&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4463224523349381531?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4463224523349381531/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4463224523349381531' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4463224523349381531'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4463224523349381531'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/fas-testing-debrief-18-april-2010.html' title='FAS Testing Debrief (18 APRIL 2010)'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5441657431106894217</id><published>2010-04-12T19:04:00.008-05:00</published><updated>2010-05-05T19:26:40.361-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Birthday'/><title type='text'>FA RC 1.0 Weapons</title><content type='html'>&lt;font face="arial"&gt;These are the original 27 weapons released with Firearms  1.0. Of the 31 weapons in FAS (not counting the mortar), 19 are from the original Firearms, indicated by the italics.&lt;/font&gt;&lt;br /&gt;&lt;font face="arial"&gt;&lt;br /&gt;&lt;/font&gt;&lt;font style="font-weight: bold;" face="arial"&gt;Melee&lt;/font&gt;&lt;br /&gt;&lt;font face="arial"&gt;&lt;br /&gt;Seal Knife 2000&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Pistols&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;Colt Government 1911A1&lt;/font&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;Beretta 92F&lt;/font&gt;&lt;br /&gt;Beretta 93R&lt;br /&gt;&lt;font style="font-style: italic;"&gt;IMI Desert Eagle&lt;/font&gt;&lt;br /&gt;Colt Anaconda&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Shotguns&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;Benelli M3 Super 90P&lt;/font&gt;&lt;br /&gt;Kalashikov Saiga 12-K&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Sub Machine Guns&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;HK MP5A5&lt;/font&gt;&lt;br /&gt;HK MP5KA4&lt;br /&gt;&lt;font style="font-style: italic;"&gt;HK 51-B Vollmer&lt;br /&gt;&lt;/font&gt;&lt;font style="font-style: italic;"&gt;Ingram M11&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Assault Rifles&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;AK47&lt;br /&gt;&lt;/font&gt;&lt;font style="font-style: italic;"&gt;FAMAS&lt;br /&gt;&lt;/font&gt;&lt;font style="font-style: italic;"&gt;HK G3A3&lt;/font&gt;&lt;br /&gt;HK G36E&lt;br /&gt;&lt;font style="font-style: italic;"&gt;Colt M16A2&lt;/font&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;Colt M4&lt;/font&gt;&lt;br /&gt;Steyr AUG&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Sniper Rifles&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;HK PSG1&lt;br /&gt;&lt;font style="font-style: italic;"&gt;Barret M-82A1&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Machineguns&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;M-60&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Explosives&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;font style="font-style: italic;"&gt;M79&lt;br /&gt;&lt;/font&gt;&lt;font style="font-style: italic;"&gt;Frag Grenade&lt;br /&gt;&lt;/font&gt;&lt;font style="font-style: italic;"&gt;Flashbang Grenade&lt;br /&gt;&lt;/font&gt;Stielhand Grenade&lt;br /&gt;&lt;font style="font-style: italic;"&gt;M18A1 Claymore Mine&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5441657431106894217?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5441657431106894217/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5441657431106894217' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5441657431106894217'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5441657431106894217'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/fa-rc-10-weapons.html' title='FA RC 1.0 Weapons'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7675840742313597224</id><published>2010-04-12T19:02:00.004-05:00</published><updated>2010-05-05T19:26:40.368-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hitman'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Birthday'/><title type='text'>FA RC 1.0 Maps</title><content type='html'>&lt;font face="arial"&gt;These are the original 12 maps released with Firearms 1.0. FAS includes remakes of ps_sand and tp_mine (remade to sd_mine).&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;By Beserker&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;cti_artic&lt;br /&gt;cti_rama&lt;br /&gt;tp_zerk&lt;br /&gt;ps_check&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;By LooseCannon&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;tp_boat&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;By David "Hitman" Reeves&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;tp_soviet&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;By CrowbarSniper&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;cti_mideast&lt;br /&gt;ps_waterfall&lt;br /&gt;tp_dish&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;By Tylak&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;ps_sand&lt;br /&gt;tp_mine&lt;br /&gt;tp_ware&lt;br /&gt;&lt;br /&gt;&lt;/font&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7675840742313597224?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7675840742313597224/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7675840742313597224' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7675840742313597224'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7675840742313597224'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/fa-rc-10-maps.html' title='FA RC 1.0 Maps'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5234161066877471693</id><published>2010-04-12T18:57:00.003-05:00</published><updated>2010-05-05T19:26:40.373-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Birthday'/><title type='text'>Founding Fathers</title><content type='html'>&lt;font face="arial"&gt;Special thanks to the original FA team for inspiring 10 years of Firearms!&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Project Leaders&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;Casper Milan Nielson (Syre)&lt;br /&gt;Brian Fuller (Democritus)&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Programmers&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;Mike Weldon (FalloutBoy)&lt;br /&gt;James Twohey (Judicator)&lt;br /&gt;Gary Weis (Weis)&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Modelers&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;Ben Irwin (Ninja Monkey)&lt;br /&gt;Christian Oelund (Gekko)&lt;br /&gt;Ross Thelen (Toedip)&lt;br /&gt;Mike Kopinski (TWIN48DCOE)&lt;br /&gt;Ken Bentley (Real Man)&lt;br /&gt;Jack Prince (Wonder Warthog)&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Level Design&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;Eric Smith (Beserker)&lt;br /&gt;Joel Gabel (Tiger)&lt;br /&gt;Natalie Gabel&lt;br /&gt;Paul Oakes (Oakesy)&lt;br /&gt;Gary Lanza (Lanza)&lt;br /&gt;Dominic Crompton (Users-Lag-Time)&lt;br /&gt;Eugene Smozhevsky (-ED)&lt;br /&gt;&lt;br /&gt;&lt;font style="font-weight: bold;"&gt;Graphics Artist&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;Tobias Dedenroth (Quakie)&lt;br /&gt;Omni Trio (Omnir Trio)&lt;br /&gt;&lt;br /&gt;Here is to 10 more years of "guns, and lots of them."&lt;br /&gt;&lt;/font&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5234161066877471693?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5234161066877471693/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5234161066877471693' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5234161066877471693'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5234161066877471693'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/founding-fathers.html' title='Founding Fathers'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6489331280424043047</id><published>2010-04-12T18:53:00.005-05:00</published><updated>2010-05-05T19:26:40.379-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Ben'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Birthday'/><title type='text'>Happy Birthday Firearms</title><content type='html'>&lt;font face="arial"&gt;&lt;a style="font-weight: bold;" href="http://web.archive.org/web/20020523090658/http://firearmsmod.com/"&gt;Happy Birthday Firearms - Monday, April 29, 2002&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;[Ten] years ago today, Firearms RC1 was released. It's kind of hard to believe, especially when you take into consideration the fact that it's been over [5 years] since we released the most recent version. I'd be the first person to admit that RC1 was hardly brilliant. In fact, when looking at it now, a lot of other team members along with myself are embarrassed with what we released. Graphically, it was pretty nasty. The code was buggy, with a lot of crashes, glitches and exploits. It still appealed to people though, and a buzzing community formed. Many of the original Firearms fans are still heavily involved with the mod, which is really nice to see.&lt;br /&gt;&lt;br /&gt;During the year after RC1's release, there were several other releases of Firearms, I personally wasn't too heavily involved with them due to all my time being taken up by a job that I got thanks to Firearms. But with each new version that was released, the improvements were obvious. We were learning from our mistakes, and Firearms was getting better and better...&lt;br /&gt;&lt;br /&gt;Lastly today, I'd like thank everyone who's ever made a contribution to Firearms. From Caspar who started it all, to Eric who made Firearms what it is today. There's also &lt;/font&gt;&lt;font face="arial"&gt;&lt;a href="http://web.archive.org/web/20020604025342/firearms.4mg.com/oldnews.html"&gt;this  page&lt;/a&gt;&lt;/font&gt;&lt;font face="arial"&gt;, which was once [upon] a time run by our lead programmer, Scott. That particular piece was written the very same day that Firearms was first released...Quite a transformation I think.&lt;br /&gt;&lt;br /&gt;-Ben&lt;br /&gt;&lt;br /&gt;[&lt;font style="font-style: italic;"&gt;This post is Ben's two year birthday post, edited to be more relevant to FAS. You can view the original post by clicking the link at the top&lt;/font&gt;]&lt;br /&gt;&lt;/font&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6489331280424043047?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6489331280424043047/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6489331280424043047' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6489331280424043047'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6489331280424043047'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/happy-birthday-firearms.html' title='Happy Birthday Firearms'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8934098614787678271</id><published>2010-04-10T18:34:00.001-05:00</published><updated>2010-04-10T18:36:49.690-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Interview'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Highlight System Revealed</title><content type='html'>&lt;span style="font-family:arial;"&gt;The highlighting system in FAS was revealed with little fanfare, leaving many questions unanswered. Luckily, DysPatch has answered many questions about its implementation in this FAS Forum &lt;a href="http://forums.firearms-source.com/showpost.php?p=264362&amp;amp;postcount=6"&gt;post&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Q: Or is there an option to turn highlights off for specific things, such as objectives, crates and people with specific skills (medic/leader)?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A: Yes, you can turn these effects off in your multilayer options.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Q: Does the ammo box's color change depending on the damage? Like if its in mint condition, its bright green, but servery damaged its dark green (or yellow)? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A: Not currently.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Q: What happens when an objective is destroyed? Does the outline just disappear completely? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A: The highlight will stay there until it is respawned. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Q: Would CTI items also get this glow when they are included as well?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A: We haven't completed the CTI gameplay model since we do not have any CTI maps yet, but the CTI objects in the map will have the glow. We have other plans to indicate where the intelligence is when a player is carrying it. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Q: Is this a mapping entity added to the specific objects, or does the engine automatically apply the glow for these specific objects?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A: No it is not a mapping entity, it is automatically created. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Q: How would the leadership aura work with this?&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A: In terms of leadership, we haven't decided what we are going to do with the highlights, but it will most likely show on the players affected by the aura. In terms of whether or not YOU are being supported by the aura, we will either have an icon or a shader for RC1. Our ultimate goal is to get a shader that adds a subtle effect to your screen, but we may not have time to implement that and may stick with just a leadership icon on the HUD. &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Q: What effect does this have on the all ready existing player indicators, if at all? &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A: We are keeping the overhead indicators because they still serve a purpose that the highlights do not (health indicator, rank indicator, and skill indicator). We most likely will not be adding highlights to individual players because the screen could get cluttered very easily. &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8934098614787678271?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8934098614787678271/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8934098614787678271' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8934098614787678271'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8934098614787678271'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/highlight-system-revealed.html' title='Highlight System Revealed'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-585552932555464130</id><published>2010-04-10T18:15:00.005-05:00</published><updated>2010-04-10T18:29:28.547-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><title type='text'>FAS NEWS (2 APRIL 2010)</title><content type='html'>&lt;span style="font-family:arial;"&gt;Following FAS's April Fool's news announcement, the team has released an actual news update. The team has showcased two of the grenades in FAS, the M67 Fragmentation Grenade and the M84 Stun Grenade. The fragmentation grenade is a FA staple and retains the cost in previous RCs at two credits for two grenades. The stun grenades cost slightly more than the frag grenades at three credits, but can blind enemies in a large area and grow more effective the more confined the space is.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/S8EI5EzQvZI/AAAAAAAAABE/rIdkZJE2PJs/s1600/m67_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/S8EI5EzQvZI/AAAAAAAAABE/rIdkZJE2PJs/s320/m67_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5458653999984065938" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aMszdH16wAA/S8EJD06ui9I/AAAAAAAAABM/HPkTez6DpxU/s1600/m84_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://1.bp.blogspot.com/_aMszdH16wAA/S8EJD06ui9I/AAAAAAAAABM/HPkTez6DpxU/s320/m84_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5458654184698973138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;FAS has also included objective highlighting. Similar to what is found in L4D and L4D2, the objective highlighting in FAS provides quick visual clues to players about where objectives are. In the pictures provided, you can see the red ammo crates with a red highlight, the blue ammo crates with a blue highlight, and a neutral object (the ammo box) with a green highlight.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aMszdH16wAA/S8EJgtdjrNI/AAAAAAAAABk/EwLLsF4yHkU/s1600/red_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://1.bp.blogspot.com/_aMszdH16wAA/S8EJgtdjrNI/AAAAAAAAABk/EwLLsF4yHkU/s320/red_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5458654680913784018" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_aMszdH16wAA/S8EJf-qsb6I/AAAAAAAAABU/FIeNiRT-zEI/s1600/blue_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://3.bp.blogspot.com/_aMszdH16wAA/S8EJf-qsb6I/AAAAAAAAABU/FIeNiRT-zEI/s320/blue_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5458654668352417698" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/S8EJgbsfWHI/AAAAAAAAABc/IFypwTiGqVo/s1600/ammo_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/S8EJgbsfWHI/AAAAAAAAABc/IFypwTiGqVo/s320/ammo_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5458654676144576626" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-585552932555464130?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/585552932555464130/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=585552932555464130' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/585552932555464130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/585552932555464130'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/fas-news-2-april-2010.html' title='FAS NEWS (2 APRIL 2010)'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_aMszdH16wAA/S8EI5EzQvZI/AAAAAAAAABE/rIdkZJE2PJs/s72-c/m67_full.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-258080520499259458</id><published>2010-04-10T17:48:00.004-05:00</published><updated>2010-04-10T18:12:07.228-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><title type='text'>FAS NEWS (1 APRIL 2010)</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-family:arial;"&gt;FAS's April Fool's joke was the removal of dedicated servers and the implementation of "FANet." FANet would provide players with various "features." Such included matchmaking which determined games, "&lt;span style="font-style: italic;"&gt;Based on mystical properties of fate beyond the ken all but our most astute software engineers, FANet will place you in the game you are meant to play&lt;/span&gt;." As well as a revolutionary new system of communication, "text chat" and custom content, reassuring the community that, "[those] &lt;span style="font-style: italic;"&gt;who wish to contribute custom maps, models, skins, or other third-party content will be pleased to learn that they can't, thereby saving them from the very real, very dire threat of Communism.&lt;/span&gt;"&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aMszdH16wAA/S8EFYwbxUtI/AAAAAAAAAAU/MpqrseEunxc/s1600/fanet_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_aMszdH16wAA/S8EFYwbxUtI/AAAAAAAAAAU/MpqrseEunxc/s320/fanet_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5458650146226131666" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;You can check out the robust feature list of FANet &lt;a href="http://forums.firearms-source.com/showthread.php?t=12344"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-258080520499259458?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/258080520499259458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=258080520499259458' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/258080520499259458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/258080520499259458'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/04/fas-news-1-april-2010.html' title='FAS NEWS (1 APRIL 2010)'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_aMszdH16wAA/S8EFYwbxUtI/AAAAAAAAAAU/MpqrseEunxc/s72-c/fanet_full.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7953081514566954025</id><published>2010-03-29T19:25:00.007-05:00</published><updated>2010-03-29T19:32:38.669-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Blog'/><title type='text'>Portfolio</title><content type='html'>&lt;span style="font-family:arial;"&gt;Shinobi has updated his &lt;a href="http://gamedevblog.levelism.com/?p=263"&gt;developer's blog&lt;/a&gt; with a video for his personal portfolio of work he has done on FAS. The video includes a run though of parts ps_derailed and ps_crossfire, as well as some of the modeling and texture work he has done.&lt;br /&gt;&lt;br /&gt;&lt;object width="440" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wMWdUEuhqdM&amp;hl=en_US&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/wMWdUEuhqdM&amp;hl=en_US&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="440" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7953081514566954025?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7953081514566954025/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7953081514566954025' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7953081514566954025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7953081514566954025'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/03/portfolio.html' title='Portfolio'/><author><name>isis</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4299171787145236443</id><published>2010-03-10T16:10:00.002-06:00</published><updated>2010-03-10T16:13:18.163-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>How Does I Map?</title><content type='html'>&lt;span style="font-family:arial;"&gt;Since FAS is moving to the Orange Box engine, that means that anyone creating third party maps for FAS can not use HL:DM or any other Source engine games due to the engine change.&lt;br /&gt;&lt;br /&gt;If you are looking for another game to use in the meantime, &lt;a href="http://forums.firearms-source.com/showpost.php?p=261195&amp;amp;postcount=154"&gt;DysPatch recommends using the HL2:EP2&lt;/a&gt;, but be warned that the foliage included will not be a part of FAS.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4299171787145236443?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4299171787145236443/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4299171787145236443' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4299171787145236443'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4299171787145236443'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/03/how-does-i-map.html' title='How Does I Map?'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5529384124940578802</id><published>2010-03-10T16:03:00.004-06:00</published><updated>2010-03-10T16:13:55.422-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Beta Tester Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='PFS'/><category scheme='http://www.blogger.com/atom/ns#' term='Alpha Tester Journal'/><title type='text'>Beta Time</title><content type='html'>&lt;span style="font-family:arial;"&gt;The FAS Alpha Tester's Journal has been renamed &lt;a href="http://forums.firearms-source.com/forumdisplay.php?f=63"&gt;FAS Beta Tester's Journal&lt;/a&gt;. As &lt;a href="http://forums.firearms-source.com/showthread.php?p=262392#post262392"&gt;PFS states&lt;/a&gt;, "&lt;span style="font-style: italic;"&gt;this is more or less the first version that would/could be released.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;Player testers now are working on making sure there are no "&lt;span style="font-style: italic;"&gt;exploits, bugs, &lt;/span&gt;[or anything]&lt;span style="font-style: italic;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt; that could detract from gameplay&lt;/span&gt;."&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The forum still has moderated post: FAS team members have to view post before they can be posted. While this prevents leaks, it does not make it easier for testers to post game play experiences.&lt;br /&gt;&lt;br /&gt;Do not expect more use out of this forum.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5529384124940578802?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5529384124940578802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5529384124940578802' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5529384124940578802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5529384124940578802'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/03/fas-alpha-testers-journal-has-been.html' title='Beta Time'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1207244230722728770</id><published>2010-03-10T15:51:00.003-06:00</published><updated>2010-03-10T16:03:24.745-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Naota'/><title type='text'>What the Orange Box Means To You</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS is moving to the Orange Box engine, but what does it mean to you?&lt;br /&gt;&lt;br /&gt;According to Naota in a &lt;a href="http://forums.firearms-source.com/showpost.php?p=261532&amp;amp;postcount=3"&gt;post on the FAS Forums&lt;/a&gt;, these improvements include:&lt;br /&gt;&lt;/span&gt;&lt;ul&gt;&lt;li style="font-family: arial;"&gt;Phong shader masks in texture alpha channels.&lt;/li&gt;&lt;li style="font-family: arial;"&gt;Newer vertex lighting and prediction code.&lt;/li&gt;&lt;li style="font-family: arial;"&gt;Orange Box graphics settings (real-time shadows on dynamic lights, user-controlled motion blur, and improved HDR among them)&lt;/li&gt;&lt;li&gt;&lt;span style="font-family:arial;"&gt;Steamworks compatibility (stats tracked on Steamfriends, persistent achievements, automatic updates, easy FAS downloads from the Steam store)&lt;/span&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-family:arial;"&gt;To see a complete list of these improves, you can check out &lt;a href="http://developer.valvesoftware.com/wiki/Orange_Box"&gt;Valve's Developer Community&lt;/a&gt; page.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1207244230722728770?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1207244230722728770/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1207244230722728770' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1207244230722728770'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1207244230722728770'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/03/what-orange-box-means-to-you.html' title='What the Orange Box Means To You'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8968518451280865023</id><published>2010-03-10T15:22:00.004-06:00</published><updated>2010-03-10T15:51:30.204-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><category scheme='http://www.blogger.com/atom/ns#' term='StealthSilver'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mazor'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>FAS NEWS (3 MARCH 2010)</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS's news post has made it official that FAS is moving over to the Orange Box engine. The reason for the change of engines is because of the problems in the older code, making the game very hard to debug and code. This change however does not effect FAS being released this year. As DysPatch states, "&lt;span style="font-style: italic;"&gt;game balance down for what we would like to be released with RC1, so its as simple as moving the functioning clean code over, optimizing old code, and leaving behind the bugs&lt;/span&gt;." All of these improvements are made possible FA coding veteran, Mazor, who has done various work on the Half-Life version of FA and FA related projects.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;FAS has also released new screen shots of ps_snowstorm. The map has undergone revisions since its last showcase. DysPatch has stated in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=12090"&gt;developer's journal&lt;/a&gt; he has been working on "&lt;span style="font-style: italic;"&gt;finishing up the brushwork and the lighting on the map&lt;/span&gt;."&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S5gTwt0CIpI/AAAAAAAAAbo/o8uA2PUqM9I/s1600-h/sno2_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S5gTwt0CIpI/AAAAAAAAAbo/o8uA2PUqM9I/s320/sno2_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5447125476957102738" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;In addition to ps_snowstorm, there is a new render of the M18A1 Claymore Mine, modeled by Racer445&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/S5gTxsGjAYI/AAAAAAAAAb4/rNAF4g67QfA/s1600-h/m18a1_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/S5gTxsGjAYI/AAAAAAAAAb4/rNAF4g67QfA/s320/m18a1_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5447125493677752706" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;As well as the Gerber Gator Machete: modeled by Naota, textured by Dr. Hubbler, and animated by Thisismyname09.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S5gTxHD4lsI/AAAAAAAAAbw/DJx45pAVvtg/s1600-h/machete_full.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 229px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S5gTxHD4lsI/AAAAAAAAAbw/DJx45pAVvtg/s320/machete_full.jpg" alt="" id="BLOGGER_PHOTO_ID_5447125483734472386" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;Finally StealthSilver has updated  and users who have Desura will be able download FAS though that distribution platform.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8968518451280865023?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8968518451280865023/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8968518451280865023' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8968518451280865023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8968518451280865023'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/03/fas-news-3-march-2010.html' title='FAS NEWS (3 MARCH 2010)'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/S5gTwt0CIpI/AAAAAAAAAbo/o8uA2PUqM9I/s72-c/sno2_full.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3635328543054065429</id><published>2010-02-05T15:38:00.006-06:00</published><updated>2010-02-05T15:59:27.440-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Gone But Not Forgotten</title><content type='html'>&lt;span style="font-family:arial;"&gt;Looking though the source code in FAS's Map Page, you can see some cut maps that are either no longer included in FAS such as ps_forest and maps that may be included in later RCs, such as sd_durandal. Below are a list of the cut maps or maps that may be included in later RCs.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Durandal&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/S2yTorVJNlI/AAAAAAAAAaw/zgypTkbNij4/s1600-h/map_durandal01sm.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/S2yTorVJNlI/AAAAAAAAAaw/zgypTkbNij4/s320/map_durandal01sm.png" alt="" id="BLOGGER_PHOTO_ID_5434881177364805202" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;A quiet Middle Eastern town is torn apart when a coalition task force moves into the northern outskirts to set up a forward operating base. Red Forces are positioned across a bridge leading to the highway, which serves as a strategic vantage point for all traffic coming into this part of the city.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Author:&lt;/span&gt; Hitman&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Game Mode:&lt;/span&gt; Search and Destroy&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;Asylum&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S2yTo1Fh4SI/AAAAAAAAAa4/5RXStKyoDXM/s1600-h/map_asylum01sm.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S2yTo1Fh4SI/AAAAAAAAAa4/5RXStKyoDXM/s320/map_asylum01sm.png" alt="" id="BLOGGER_PHOTO_ID_5434881179983667490" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;Red Force para-military units have infiltrated Blue lines and freed all the inmates at a local mental hospital. Some of the inmates are leaders of various militias allied to the Red forces, held there temporarily, while others are homicidal psychopaths. Blue Force units quickly respond, cordon off the area and take measures to storm the building. Inside, however, it's now the inmates that run the Asylum...&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Author:&lt;/span&gt; Hitman&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Game Mode&lt;/span&gt;: Team Control&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Forest&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yTp0GT-7I/AAAAAAAAAbQ/JtYEgWWE0Aw/s1600-h/map_forest01sm.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yTp0GT-7I/AAAAAAAAAbQ/JtYEgWWE0Aw/s320/map_forest01sm.png" alt="" id="BLOGGER_PHOTO_ID_5434881196898384818" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;As the battle wages on between both the Blue and Red forces, each side has taken heavy losses.  In their never ending war, resources have been become scarce as their deadlocked troops fight to survive. Whoever crushes their opponent will gain a vast amount of natural resources to further their campaign and become the dominant force on the battlefield.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Author:&lt;/span&gt; Airwolf&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Game Mode:&lt;/span&gt; Push&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Juarez&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yTpa0d2jI/AAAAAAAAAbA/hhtXpnxG_EE/s1600-h/map_juarez01sm.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yTpa0d2jI/AAAAAAAAAbA/hhtXpnxG_EE/s320/map_juarez01sm.png" alt="" id="BLOGGER_PHOTO_ID_5434881190112647730" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;A combined South American and Mexican invasion of America co-incides with violent illegial alien protests and revolt. The southwest United States is thrown  into immediate disarray and chaos. Innocent citizens are slaughtered wholesale by roaming gangs, government offices taken over by illegalsb flying Mexican flags, or captured by the invading armies. News broadcasts trickle in to CNN from behind the lines, where the leaders of the revolt are demanding that 'Aztlan', or the states of New Mexico, Texas, Arizona and California, rightfully belong to them. Within weeks, however, the Texas National Guard has gone on the offensive, smashing through to El Paso and linking up with the encircled Army units holding out in Fort Bliss. Now, their mission is to take the fight to the enemy by crossing the border into Ciudad Juarez.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Author:&lt;/span&gt; Hitman&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Game Mode:&lt;/span&gt; Push&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Novospassky&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/S2yTpveR1AI/AAAAAAAAAbI/8o8O1wSRxLE/s1600-h/map_novospassky01sm.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/S2yTpveR1AI/AAAAAAAAAbI/8o8O1wSRxLE/s320/map_novospassky01sm.png" alt="" id="BLOGGER_PHOTO_ID_5434881195656729602" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;As Blue force freedom fighters bear down on the Russian capitol, the remaining Red Force loyalists hole up in the last remaining sections of the city still under their control. A brutal fight ensues over the Novospassky bridge as both teams try and steal the others' intelligence assets, in bloody attempts to gain the upper hand.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Author:&lt;/span&gt; Hitman&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Game Mode:&lt;/span&gt; Capture the Item&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Force&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yUU85LYgI/AAAAAAAAAbg/9xd1y5L2upE/s1600-h/map_force01sm.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yUU85LYgI/AAAAAAAAAbg/9xd1y5L2upE/s320/map_force01sm.png" alt="" id="BLOGGER_PHOTO_ID_5434881937993589250" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;(NO DESCRIPTION)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Author:&lt;/span&gt; Inveramsy&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Game Mode&lt;/span&gt;: Search and Destroy&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;River&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yUUQDl84I/AAAAAAAAAbY/hqkNumGJCRM/s1600-h/map_river01sm.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S2yUUQDl84I/AAAAAAAAAbY/hqkNumGJCRM/s320/map_river01sm.png" alt="" id="BLOGGER_PHOTO_ID_5434881925957677954" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;(NO DESCRIPTION)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Author:&lt;/span&gt; velvety (ported by Shinobi)&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Game Mode:&lt;/span&gt; Push&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3635328543054065429?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3635328543054065429/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3635328543054065429' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3635328543054065429'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3635328543054065429'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/02/gone-but-not-forgotten.html' title='Gone But Not Forgotten'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZIVLflZDEZ4/S2yTorVJNlI/AAAAAAAAAaw/zgypTkbNij4/s72-c/map_durandal01sm.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8599921624520532527</id><published>2010-01-09T21:48:00.002-06:00</published><updated>2010-01-09T21:53:59.140-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Naota'/><category scheme='http://www.blogger.com/atom/ns#' term='Propaganda'/><title type='text'>The Best and The Rest</title><content type='html'>&lt;span style="font-family:arial;"&gt;Naota has made a great post on what makes FAS, FAS as well as what makes it unique from other games out now. In summarization, FAS stands out from the rest because of:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Guns... copious amounts of guns&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A Genuinely Balanced Skill System&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;A Unique Loadout System&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Reinforcement-based Victory Conditions&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Reloading that makes logical sense&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;The Firearms Menkey&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Ludicrous amounts of other interesting mechanics&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;To find out more, you can view Naota's &lt;a href="http://forums.firearms-source.com/showpost.php?p=253182&amp;amp;postcount=2"&gt;post&lt;/a&gt; in the FAS Forums.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8599921624520532527?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8599921624520532527/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8599921624520532527' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8599921624520532527'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8599921624520532527'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/01/best-and-rest.html' title='The Best and The Rest'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-793918849446720921</id><published>2010-01-09T21:40:00.002-06:00</published><updated>2010-01-09T21:43:04.880-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Manual'/><category scheme='http://www.blogger.com/atom/ns#' term='Skills'/><title type='text'>FAS Skills Revealed</title><content type='html'>&lt;span style="font-family: arial;font-family:arial;" &gt;As show in the &lt;a href="http://www.firearms-source.com/index.php?page=manual"&gt;FAS Manual&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;ol style="font-family: arial;"&gt;&lt;li&gt;&lt;div id="marks1"&gt;&lt;b&gt;Marksmanship I&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;25% Accuracy Increase&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Recoil Reduction&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="marks2"&gt;&lt;b&gt;Marksmanship II&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;+25% Accuracy Increase&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Further Recoil Reduction&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="med1"&gt;&lt;b&gt;Field Medic I&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;Diagnose teammates via HUD&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Bandage bleeding teammates &lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Apply sulfur to self for +10 HP, once&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Apply sulfur to teammates for +20 HP, continuously&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Two free bandages upon respawn&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="med2"&gt;&lt;b&gt;Field Medic II&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;Suture yourself for +25 HP, once&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Suture teammates wounds for +50 HP, continously&lt;/em&gt;&lt;/li&gt;&lt;em&gt;      &lt;/em&gt;&lt;li&gt;&lt;em&gt;Four free bandages upon respawn&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="wh"&gt;&lt;b&gt;Weapon Handling&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;25% Faster Reloads&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;25% Faster Magazine Merges&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="ba"&gt;&lt;b&gt;Battlefield Agility&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;9% Faster Movement&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Faster Stamina Regeneration&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Stamina Drain Decrease while Sprinting&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;50% Fall Damage Decrease&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="lead"&gt;&lt;b&gt;Leadership&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;9% Faster Movement for Nearby Teammates&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;10% Less Damage for Nearby Teammates&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;50% Accuracy Increase for Nearby Teammates&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="stealth"&gt;&lt;b&gt;Stealth&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;75% Quieter Footsteps&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;200% Knife Damage&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Frags with silenced weapons are hidden from the enemy&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="arty1"&gt;&lt;b&gt;Artillery Support I&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;Place Artillery Markers&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Request Artillery Fire&lt;/em&gt;&lt;/li&gt;&lt;em&gt;   &lt;/em&gt;&lt;/ul&gt;&lt;em&gt;&lt;/em&gt;&lt;li&gt;&lt;div id="arty2"&gt;&lt;b&gt;Artillery Support II&lt;/b&gt;&lt;/div&gt;&lt;/li&gt;&lt;ul&gt;&lt;em&gt;     &lt;/em&gt;&lt;li&gt;&lt;em&gt;Assemble Mortars&lt;/em&gt;&lt;/li&gt;&lt;em&gt;    &lt;/em&gt;&lt;li&gt;&lt;em&gt;Fire Mortars &amp;amp; Select Markers using TAC Map&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;&lt;/ol&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-793918849446720921?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/793918849446720921/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=793918849446720921' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/793918849446720921'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/793918849446720921'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/01/fas-skills-revealed.html' title='FAS Skills Revealed'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3777689107927294725</id><published>2010-01-09T21:11:00.004-06:00</published><updated>2010-01-09T21:31:40.623-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Blog'/><title type='text'>Derailed Update</title><content type='html'>&lt;span style="font-family:arial;"&gt;Shinobi has greatly updated ps_derailed in terms of gameplay and texture work. The map's progressive spawns - which make you spawn closer to the enemy depending on what flag you hold - have been updated with the most notable change is that they are farther away from the middle cap point.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/S0lInQLFJGI/AAAAAAAAAZI/bxaUfQAGapU/s1600-h/ps_derailed20110036.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/S0lInQLFJGI/AAAAAAAAAZI/bxaUfQAGapU/s320/ps_derailed20110036.jpg" alt="" id="BLOGGER_PHOTO_ID_5424947065338012770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In addition to the spawn changes, the number of upper level areas has doubled and the texture work has been refined to give the map or more uniform theme, making the map much more industrial looking than before.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/S0lIn14x8qI/AAAAAAAAAZQ/2D5WZ9vx9SQ/s1600-h/ps_derailed20110039.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/S0lIn14x8qI/AAAAAAAAAZQ/2D5WZ9vx9SQ/s320/ps_derailed20110039.jpg" alt="" id="BLOGGER_PHOTO_ID_5424947075461804706" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;Finally, HRD in the map has been reduced but still keeping the areas that need to be light, light.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S0lJuvxdIzI/AAAAAAAAAZY/1UV6esEhoCA/s1600-h/ps_derailed20110030.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S0lJuvxdIzI/AAAAAAAAAZY/1UV6esEhoCA/s320/ps_derailed20110030.jpg" alt="" id="BLOGGER_PHOTO_ID_5424948293591180082" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;You can find more screen shots in Shinobi's &lt;a href="http://gamedevblog.levelism.com/?p=212"&gt;developer's blog.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3777689107927294725?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3777689107927294725/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3777689107927294725' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3777689107927294725'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3777689107927294725'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/01/derailed-update.html' title='Derailed Update'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZIVLflZDEZ4/S0lInQLFJGI/AAAAAAAAAZI/bxaUfQAGapU/s72-c/ps_derailed20110036.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-2635681885006287253</id><published>2010-01-09T21:00:00.002-06:00</published><updated>2010-01-09T21:11:00.367-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Blog'/><title type='text'>Crossfire Updates</title><content type='html'>&lt;span style="font-family:arial;"&gt;Shinobi has updated some aspects of ps_crossfire, detailed in his personal &lt;a href="http://gamedevblog.levelism.com/?p=204"&gt;developer blog.&lt;/a&gt; The map before had some problems with the placement of some of the flags. One flag was hard to defend with "&lt;span style="font-style: italic;"&gt;270 degrees of overwatches focused on it&lt;/span&gt;" and has been moved into a warehouse for safe keeping.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S0lE5x0A1LI/AAAAAAAAAZA/CUkVPgjQ3lQ/s1600-h/ps_crossfire60240047.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S0lE5x0A1LI/AAAAAAAAAZA/CUkVPgjQ3lQ/s320/ps_crossfire60240047.jpg" alt="" id="BLOGGER_PHOTO_ID_5424942985559200946" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;In addition, "the ghetto" flag will mostly likely be updated in this same fashion, making its defense easier.&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S0lE5gQpHWI/AAAAAAAAAY4/pcmGxMt0ERo/s1600-h/ps_crossfire60240043.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/S0lE5gQpHWI/AAAAAAAAAY4/pcmGxMt0ERo/s320/ps_crossfire60240043.jpg" alt="" id="BLOGGER_PHOTO_ID_5424942980847443298" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;Finally, beside the flag updates, Shinobi has also added "&lt;span style="font-style: italic;"&gt;a sewer system under the park area, hopefully this will make it easier for blue to hold as well as make it easier for red to cap.&lt;/span&gt;"&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-2635681885006287253?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/2635681885006287253/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=2635681885006287253' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2635681885006287253'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2635681885006287253'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/01/crossfire-updates.html' title='Crossfire Updates'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/S0lE5x0A1LI/AAAAAAAAAZA/CUkVPgjQ3lQ/s72-c/ps_crossfire60240047.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3898601082606772870</id><published>2010-01-09T20:31:00.004-06:00</published><updated>2010-01-09T20:57:24.414-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><category scheme='http://www.blogger.com/atom/ns#' term='Wallpaper'/><category scheme='http://www.blogger.com/atom/ns#' term='Manual'/><title type='text'>FAS NEWS (9 JANUARY 2010)</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS has released two wallpapers and an online manual for FAS to help new players become familiar with the game before it's release.&lt;br /&gt;&lt;br /&gt;The first wallpaper is the new FAS logo designed by undertone with a release date show as "2010". The FAS team is still working on a few aspects of the mod to ensure that it is ready for the public which is why the release date is vague at "2010". Some coding issues still have to be worked out as well as more polish applied to the maps. However, all the art aspects of the mod are complete which has allowed the art team to go ahead and start working on content for after FAS's release.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;As you can see, the new logo is more modern instead of the almost 10 year old stencil font that was &lt;/span&gt;&lt;span style="font-family:arial;"&gt;previously used.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S0lBbugjBBI/AAAAAAAAAYo/lLCwSHLxi-8/s1600-h/fas_wp_1920x1200.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S0lBbugjBBI/AAAAAAAAAYo/lLCwSHLxi-8/s320/fas_wp_1920x1200.jpg" alt="" id="BLOGGER_PHOTO_ID_5424939170741290002" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;The second wallpaper is the same logo applied to an in game screen shot of FAS.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S0lBcIcZc5I/AAAAAAAAAYw/iEppyVokAZ8/s1600-h/fas_wp2_1920x1200.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/S0lBcIcZc5I/AAAAAAAAAYw/iEppyVokAZ8/s320/fas_wp2_1920x1200.jpg" alt="" id="BLOGGER_PHOTO_ID_5424939177703207826" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;In addition to the wallpapers, there is now an online manual for FAS which is still being updated. The&lt;a href="http://www.firearms-source.com/index.php?page=manual"&gt; manual&lt;/a&gt; outlines the basic features of FAS, such as how to install the game, descriptions for each categories of weapons, list of skills and what benefits they provide, as well as a section for "pro tips and hits" which explain game play features in depth.&lt;br /&gt;&lt;br /&gt;Some areas of the manual aren't finished, most notably the HUD section, but these will be updated soon.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3898601082606772870?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3898601082606772870/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3898601082606772870' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3898601082606772870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3898601082606772870'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2010/01/fas-news-9-january-2010.html' title='FAS NEWS (9 JANUARY 2010)'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZIVLflZDEZ4/S0lBbugjBBI/AAAAAAAAAYo/lLCwSHLxi-8/s72-c/fas_wp_1920x1200.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6183789507427359810</id><published>2009-11-27T10:37:00.005-06:00</published><updated>2010-01-09T20:32:06.328-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Twitter'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Detailed</title><content type='html'>&lt;span style="font-family:arial;"&gt;DysPatch has released a couple of new screenshots of ps_snowblast in his developer's journal. In addition, he invites everyone to check &lt;a href="http://twitter.com/firearmssource"&gt;FAS's twitter feed&lt;/a&gt; and his &lt;a href="http://twitter.com/dyspatch"&gt;personal twitter feed&lt;/a&gt; for additional screenshots.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/SxACMu_vIZI/AAAAAAAAAYg/UdU4-5FxNRg/s1600/ps_snowstorm_rc110011.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/SxACMu_vIZI/AAAAAAAAAYg/UdU4-5FxNRg/s320/ps_snowstorm_rc110011.jpg" alt="" id="BLOGGER_PHOTO_ID_5408825570269012370" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SxACMZCZOaI/AAAAAAAAAYY/foqTta6CbMk/s1600/ps_snowstorm_rc110010.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SxACMZCZOaI/AAAAAAAAAYY/foqTta6CbMk/s320/ps_snowstorm_rc110010.jpg" alt="" id="BLOGGER_PHOTO_ID_5408825564374579618" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SxACLc_CoHI/AAAAAAAAAYQ/LTfQt6YWXbo/s1600/prettysneakysis.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SxACLc_CoHI/AAAAAAAAAYQ/LTfQt6YWXbo/s320/prettysneakysis.png" alt="" id="BLOGGER_PHOTO_ID_5408825548254388338" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6183789507427359810?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6183789507427359810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6183789507427359810' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6183789507427359810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6183789507427359810'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/11/detailed.html' title='Detailed'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZIVLflZDEZ4/SxACMu_vIZI/AAAAAAAAAYg/UdU4-5FxNRg/s72-c/ps_snowstorm_rc110011.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8853937775346618198</id><published>2009-11-25T12:57:00.002-06:00</published><updated>2009-11-25T13:01:50.873-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Blog'/><title type='text'>Forest Reborn</title><content type='html'>&lt;span style="font-family:arial;"&gt;Shinobi has been working on creating a convincing outdoor scene using the source engine for FAS. Currently he has been working blending the terrain as well as creating convincing tree models. You can view Shinobi's FAS work, as well as his other project as his game &lt;a href="http://gamedevblog.levelism.com/"&gt;design blog&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw1_Dbw6_wI/AAAAAAAAAXw/ya3TplstbVw/s1600/ps_forestpass0070000.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw1_Dbw6_wI/AAAAAAAAAXw/ya3TplstbVw/s320/ps_forestpass0070000.jpg" alt="" id="BLOGGER_PHOTO_ID_5408118424511119106" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sw1_DAa5UZI/AAAAAAAAAXo/AcpjMn90EEY/s1600/ps_forestpass0070002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sw1_DAa5UZI/AAAAAAAAAXo/AcpjMn90EEY/s320/ps_forestpass0070002.jpg" alt="" id="BLOGGER_PHOTO_ID_5408118417170977170" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8853937775346618198?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8853937775346618198/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8853937775346618198' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8853937775346618198'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8853937775346618198'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/11/forest-reborn.html' title='Forest Reborn'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw1_Dbw6_wI/AAAAAAAAAXw/ya3TplstbVw/s72-c/ps_forestpass0070000.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3215395527187039540</id><published>2009-11-25T12:53:00.002-06:00</published><updated>2009-11-25T12:57:16.692-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='StealthSilver'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Modeling'/><title type='text'>High Mobility Multipurpose Wheeled Vehicle</title><content type='html'>&lt;span style="font-family:arial;"&gt;StealthSilver has been updated his &lt;a href="http://forums.firearms-source.com/showthread.php?t=11683"&gt; developer journal&lt;/a&gt;, showing his HMMWV model that will be used as a map prop. This is a work in progress.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw19-JdLtxI/AAAAAAAAAXg/ijqVHFGwa4c/s1600/2uszxq9.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 246px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw19-JdLtxI/AAAAAAAAAXg/ijqVHFGwa4c/s320/2uszxq9.jpg" alt="" id="BLOGGER_PHOTO_ID_5408117234185516818" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sw1999wXNiI/AAAAAAAAAXY/t1XlvCFiQMA/s1600/ogxqfk.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 205px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sw1999wXNiI/AAAAAAAAAXY/t1XlvCFiQMA/s320/ogxqfk.jpg" alt="" id="BLOGGER_PHOTO_ID_5408117231044736546" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3215395527187039540?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3215395527187039540/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3215395527187039540' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3215395527187039540'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3215395527187039540'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/11/high-mobility-multipurpose-wheeled.html' title='High Mobility Multipurpose Wheeled Vehicle'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw19-JdLtxI/AAAAAAAAAXg/ijqVHFGwa4c/s72-c/2uszxq9.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1653227237715174819</id><published>2009-11-25T12:34:00.005-06:00</published><updated>2009-11-25T12:53:32.762-06:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><title type='text'>FAS NEWS (12 NOVEMBER 2009)</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS has released a video, showcasing the M14 as well as ps_sand and some screen shots of sd_mine. Not only do you see the effectiveness of the M14, but also the amount of people play testing FA, as well as some other features that are new for FAS.&lt;br /&gt;&lt;br /&gt;&lt;object width="480" height="295"&gt;&lt;param name="movie" value="http://www.youtube.com/v/R9JXXqHEPp8&amp;hl=en_US&amp;fs=1&amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/R9JXXqHEPp8&amp;hl=en_US&amp;fs=1&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;As you can see near the end of the video, Lustymuffins increases his rank as show by the HUD indicator in the lower right. Also, there is a new cause of death symbol in the upper right which is hazmat symbol for explosives.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw18UqS1aKI/AAAAAAAAAXA/stQWO4LY11U/s1600/attention.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw18UqS1aKI/AAAAAAAAAXA/stQWO4LY11U/s320/attention.png" alt="" id="BLOGGER_PHOTO_ID_5408115421934348450" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In addition, you may notice that there is a audible "moo" in parts of the video. This sound is a placeholder for the M79 which has yet to be replaced.&lt;br /&gt;&lt;br /&gt;Finally, this updated also includes a few screenshots of sd_mine. The FAS Team also regretfully announces that not every feature they want included in FAS will make it into the first release candidate. They do say they will continue to patch, update, and support the mod for years to come.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sw18VP7VzAI/AAAAAAAAAXQ/Blij4o1J008/s1600/ss1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sw18VP7VzAI/AAAAAAAAAXQ/Blij4o1J008/s320/ss1.jpg" alt="" id="BLOGGER_PHOTO_ID_5408115432036355074" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sw18U_XeVbI/AAAAAAAAAXI/KEW8VLUxfFI/s1600/ss3f.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sw18U_XeVbI/AAAAAAAAAXI/KEW8VLUxfFI/s320/ss3f.jpg" alt="" id="BLOGGER_PHOTO_ID_5408115427590952370" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1653227237715174819?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1653227237715174819/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1653227237715174819' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1653227237715174819'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1653227237715174819'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/11/fas-news-12-november-2009.html' title='FAS NEWS (12 NOVEMBER 2009)'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sw18UqS1aKI/AAAAAAAAAXA/stQWO4LY11U/s72-c/attention.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3617536490858793822</id><published>2009-10-22T17:00:00.002-05:00</published><updated>2009-10-22T17:06:38.015-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Red Barron</title><content type='html'>&lt;span style="font-family:arial;"&gt;In a &lt;a href="http://forums.firearms-source.com/showthread.php?t=11359"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;FAS&lt;/span&gt; Input Forum Thread&lt;/a&gt;, it was asked if &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;FAS&lt;/span&gt; would have a similar jump mechanic to the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;HL&lt;/span&gt; version of Firearms where people were able to jump around and still and be able to fire effective.  "&lt;span style="font-style: italic;"&gt;The only penalties we have for jumping are a stamina decrease, and a slight disorientation of the screen similar to that of FA&lt;/span&gt;," &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;DysPatch&lt;/span&gt; said. This goes along with other comments in the past about &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;FAS&lt;/span&gt; having a more arcade like experience, not a tactical shooter.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3617536490858793822?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3617536490858793822/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3617536490858793822' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3617536490858793822'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3617536490858793822'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/red-barron.html' title='Red Barron'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-2076158241083016966</id><published>2009-10-22T16:54:00.003-05:00</published><updated>2009-10-22T16:59:19.315-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Eraser</title><content type='html'>&lt;span style="font-family:arial;"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;FAS&lt;/span&gt; has material penetration - meaning you can shoot though some objects in the maps - according to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;DysPatch&lt;/span&gt; is this &lt;a href="http://forums.firearms-source.com/showthread.php?t=11390"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;FAS&lt;/span&gt; Input Form Thread.&lt;/a&gt; The amount of damage though walls depends on many factors. According to &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;DysPatch&lt;/span&gt;: "&lt;span style="font-style: italic;"&gt;It is based on the material and thickness of the wall. If its a thin metal sheet, you bullets will pass through it with ease. If its a thick concrete/brick wall, it wont pass through.&lt;/span&gt;"&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-2076158241083016966?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/2076158241083016966/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=2076158241083016966' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2076158241083016966'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2076158241083016966'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/eraser.html' title='Eraser'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8518674751453975797</id><published>2009-10-22T16:29:00.005-05:00</published><updated>2009-10-22T16:53:57.749-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Remakes Redone</title><content type='html'>&lt;span style="font-family:arial;"&gt;DysPatch has updated his &lt;a href="http://forums.firearms-source.com/showthread.php?t=11400"&gt;developers journal&lt;/a&gt; with a list of changes he has made to his maps - ps_snowstorm, tc_rubble and tc_iwojima - as well as&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-weight: bold;"&gt;PS_Snowstorm &lt;/span&gt;(Most heavily modified of my maps):&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;- Added two rather large routes on either side of the middle capture point.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;-- entrance/exit to middle&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic;"&gt;-- entrance/exit to center&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;-- exit to underground tunnel&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;-- entrance from sniper tower&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;- Elongated the middle to fit more players&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;- Moved last flag capture to the bunker left of the spawn exit&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SuDPbCIwf9I/AAAAAAAAAW4/gDOUQ7ZkiGw/s1600-h/overview_snowstorm.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SuDPbCIwf9I/AAAAAAAAAW4/gDOUQ7ZkiGw/s320/overview_snowstorm.jpg" alt="" id="BLOGGER_PHOTO_ID_5395540416926875602" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;TC_Rubble&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;- Replaced old sniper tower for red with a new one that has more cover&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;- Added new right to the left of the sniper tower incase red is being pinned down at their spawn&lt;/span&gt; &lt;span style="font-style: italic;"&gt;&lt;br /&gt;- Added alternate spawn exit for blue to drop into the dark building incase blue is being pinned down at their spawn&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SuDPa5pUCcI/AAAAAAAAAWw/9-9YAr80MqQ/s1600-h/overview_rubble.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SuDPa5pUCcI/AAAAAAAAAWw/9-9YAr80MqQ/s320/overview_rubble.jpg" alt="" id="BLOGGER_PHOTO_ID_5395540414647503298" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt;TC_IwoJima&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;- Added two new routes at the end of both tunnels in hopes to reduce spam&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/SuDPal-r7LI/AAAAAAAAAWo/U_5r9An69BI/s1600-h/overview_iwojima.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/SuDPal-r7LI/AAAAAAAAAWo/U_5r9An69BI/s320/overview_iwojima.jpg" alt="" id="BLOGGER_PHOTO_ID_5395540409368439986" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8518674751453975797?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8518674751453975797/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8518674751453975797' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8518674751453975797'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8518674751453975797'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/remaks-redone.html' title='Remakes Redone'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/SuDPbCIwf9I/AAAAAAAAAW4/gDOUQ7ZkiGw/s72-c/overview_snowstorm.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4846370499820910574</id><published>2009-10-16T11:55:00.004-05:00</published><updated>2009-10-16T12:02:30.738-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='Blog'/><title type='text'>Ninja Post</title><content type='html'>&lt;span style="font-family:arial;"&gt;Shinobi has updated his &lt;a href="http://gamedevblog.levelism.com/"&gt;blog&lt;/a&gt;  with screen shots of ps_derailed and ps_crossfire.&lt;br /&gt;&lt;br /&gt;Crossfire had a lot of extensive play testing and some of the narrow pathways have been expanded into more open rooms to help with flow. For example, "&lt;span style="font-style: italic;"&gt;turning a long stretch of hallway into a garage so that there can be some width and crossover to the main route.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/StimvTgK5NI/AAAAAAAAAWQ/qxtfdTNtF5o/s1600-h/ps_crossfire60200003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/StimvTgK5NI/AAAAAAAAAWQ/qxtfdTNtF5o/s320/ps_crossfire60200003.jpg" alt="" id="BLOGGER_PHOTO_ID_5393243885395436754" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Stimu83oDcI/AAAAAAAAAWI/vyWXwo6bbNc/s1600-h/ps_crossfire60200001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Stimu83oDcI/AAAAAAAAAWI/vyWXwo6bbNc/s320/ps_crossfire60200001.jpg" alt="" id="BLOGGER_PHOTO_ID_5393243879319801282" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Derailed had a similar problem with bottle necking in some areas. These areas have been competently redone from one route to four routes. In addition, the whole blue side of the map has been opened up and the cap points have been reduced from five to three.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/StimwRRB-6I/AAAAAAAAAWg/LPrRcHP9iNM/s1600-h/ps_derailed20050015.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/StimwRRB-6I/AAAAAAAAAWg/LPrRcHP9iNM/s320/ps_derailed20050015.jpg" alt="" id="BLOGGER_PHOTO_ID_5393243901974936482" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Stimvyq0-SI/AAAAAAAAAWY/KXRkqHT0yqM/s1600-h/ps_derailed20050011.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Stimvyq0-SI/AAAAAAAAAWY/KXRkqHT0yqM/s320/ps_derailed20050011.jpg" alt="" id="BLOGGER_PHOTO_ID_5393243893761636642" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4846370499820910574?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4846370499820910574/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4846370499820910574' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4846370499820910574'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4846370499820910574'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/ninja-post.html' title='Ninja Post'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZIVLflZDEZ4/StimvTgK5NI/AAAAAAAAAWQ/qxtfdTNtF5o/s72-c/ps_crossfire60200003.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-2254088574762927087</id><published>2009-10-09T17:06:00.002-05:00</published><updated>2009-10-09T17:11:57.341-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Oelund'/><category scheme='http://www.blogger.com/atom/ns#' term='Modeling'/><title type='text'>Medical School</title><content type='html'>&lt;span style="font-family:arial;"&gt;In a &lt;a href="http://forums.firearms-source.com/showthread.php?t=11261"&gt;FAS Input Forum post&lt;/a&gt;, Oelund gave insight to the future of the medic skill. Oelund plans for future RCs plans to add first person animations when a medic treats a person.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;"Like if you &lt;/span&gt;surture&lt;span style="font-style: italic;"&gt; somebody you'll see your weapon holster, and a hemostat would appear, he'd then take a &lt;/span&gt;surture&lt;span style="font-style: italic;"&gt; needle and wrap the thread around the hemostat backwards two times in &lt;/span&gt;preparation for a instrumental knot, and grap&lt;span style="font-style: italic;"&gt; the needle with the hemostat. both would then holster and the weapon would reappear,&lt;/span&gt;" he described. While this sounds like it would take a while and slow down gameplay, he says it would only take two to three seconds.&lt;br /&gt;&lt;br /&gt;Oelund continues saying that treating people would still be instant on the target; also there would not just be one animation for every medic ability. Other animations would be, "&lt;span style="font-style: italic;"&gt;opening a pack of &lt;/span&gt;quikclot for medic1 skills, unrolling a Samsplint&lt;span style="font-style: italic;"&gt; for treating broken legs.&lt;/span&gt;"&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-2254088574762927087?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/2254088574762927087/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=2254088574762927087' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2254088574762927087'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2254088574762927087'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/medical-school.html' title='Medical School'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4892299773224830312</id><published>2009-10-09T16:53:00.002-05:00</published><updated>2009-10-09T17:05:57.505-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Oelund'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>Pass the Ammo</title><content type='html'>&lt;span style="font-family:arial;"&gt;In a &lt;a href="http://forums.firearms-source.com/showthread.php?t=11232"&gt;FAS Input Forum post&lt;/a&gt;, Oelund commented about the possibility of a variety of ammo types in future versions of FAS. While it would be possible to have many ammo types such as Full Metal Jacket, Armor Piercing Steel Core, etc, it would not be beneficial to game play. The change in ammo types would make the differences between weapons less noticeable. If a weapon is coded for weaker damage compared to another and suddenly a player has the option to increase the damage by selecting a different ammo type, it would make one of the weapons redundant.&lt;br /&gt;&lt;br /&gt;This is not to mean that no weapon would have different ammo types. Shotguns and grenade launchers, with their variety of specific shells, would provide unique ammo types as well as keeping balance. Also, some specific weapons that are available in different chambers, such as the Robinson Armament XCR,  could be a candidate for multiple ammo types. This weapon would be an exception to the rule, as the entire upper part of the gun is changed out for the new caliber. In addition, the two types of rounds it can chamber - the 5.56mm and 6.8mm SPC - would be easy to balance, "6.8mm is more powerful, but magazine only hold 25 rounds (vs 30 in 5.56)."&lt;br /&gt;&lt;br /&gt;This is still speculation and is a long way off. It a weapon like this ever does come, it would be with or after FAS implements its weapon-attachment system it has planned for future RCs.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4892299773224830312?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4892299773224830312/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4892299773224830312' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4892299773224830312'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4892299773224830312'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/pass-ammo.html' title='Pass the Ammo'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7013246512005186514</id><published>2009-10-09T16:45:00.001-05:00</published><updated>2009-10-09T16:53:05.279-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Breaking the Mold</title><content type='html'>&lt;span style="font-family:arial;"&gt;Don't expect every FA map to be remade for FAS. In thread in the FAS &lt;a href="http://forums.firearms-source.com/showthread.php?t=11129"&gt;input forum&lt;/a&gt;, DysPatch commented that, "&lt;span style="font-style: italic;"&gt;I have sorta promised myself I wouldn't make any more "remakes," primarily because they often don't play the same in Source, and they are a pain in the ass to balance.&lt;/span&gt;" While many players would like older maps for nostalgia stake, trying to balance older maps while keeping them look like the original was to much work, according to DysPatch. In addition, all the resources to make a older map new could put to the creation of a new, better map.&lt;br /&gt;&lt;br /&gt;Though, this is not to say that no more maps would be remade. The strongest candidate for a remake so far is obj_bocage as it has all ready been started by undertone.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7013246512005186514?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7013246512005186514/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7013246512005186514' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7013246512005186514'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7013246512005186514'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/breaking-mold.html' title='Breaking the Mold'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1585964706275107995</id><published>2009-10-09T16:29:00.002-05:00</published><updated>2009-10-09T16:45:35.635-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mg23'/><category scheme='http://www.blogger.com/atom/ns#' term='Alpha Tester Journal'/><title type='text'>Annual Alpha Tester Journal Updates</title><content type='html'>&lt;span style="font-family:arial;"&gt;mg23, a recent addition to the FAS alpha testers, had posted a lengthy post in the FAS &lt;a href="http://forums.firearms-source.com/showthread.php?t=11258"&gt;alpha tester's journal&lt;/a&gt;. mg23 is an FA veteran, playing since 2.4 and participating in many leagues in the infamous clan, [S^D] as well as playing a Firearms League (FAL) match in FA2's remake of ps_river. As such, he has came into testing FAS with many expectations: fast game play, benefit to the player who can aim, and benefit to the player who knows how the game is played.&lt;br /&gt;&lt;br /&gt;With all this experience with various versions of Firearms, mg23 concludes that, "&lt;span style="font-style: italic;"&gt;FA:S is a more polished and more fun game that is lead by a dedicated team of developers who are looking to make this game as it should be.&lt;/span&gt;" The old maps remade to FAS are enjoyable, says mg23, but the newer maps are not overshadowed by the nostalgia of older maps, able to hold their own.&lt;br /&gt;&lt;br /&gt;Weapons were a major concern for mg23 as well. "&lt;span style="font-style: italic;"&gt;I'm a sniper at heart, but I've been a staunch advocate of rushing until reinforcements are depleted&lt;/span&gt;," said mg23. He believes that the weapons should all be useful for pushing forward and capturing objectives. If you enjoyed this type of game play as well, mg23 reports that this style of game play is prevent and any worries about weapon balance has been laid to rest. While he enjoys the M4 and Sako for their variety of use, he has been impressed greatly by the M24. "&lt;span style="font-style: italic;"&gt;The M24 is... incredible. For the first time I feel like picking up a bolt action rifle in a Firearms game,&lt;/span&gt;" he said. In addition, there is no scope sway in FAS - unlike later editions of Firearms on HL - making them able to take on ARs that are good at long range.&lt;br /&gt;&lt;br /&gt;In summary, "&lt;span style="font-style: italic;"&gt;FA:S is what Firearms should be: it's fast, great-looking, and a blast to play. It's also nearing completion, so it's something tenable for you folks. Those worried that league play is not getting its &lt;/span&gt;fair shake&lt;span style="font-style: italic;"&gt; need not be worried. It's my belief that FA:S will have a lot to offer competitively, and I look forward to seeing how this fully develops.&lt;/span&gt;"&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1585964706275107995?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1585964706275107995/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1585964706275107995' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1585964706275107995'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1585964706275107995'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/annual-alpha-tester-journal-updates.html' title='Annual Alpha Tester Journal Updates'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4931035103933274257</id><published>2009-10-09T16:18:00.003-05:00</published><updated>2009-10-09T16:28:03.259-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='undertone'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>More Sand</title><content type='html'>&lt;span style="font-family:arial;"&gt;Understone has updated his &lt;a href="http://forums.firearms-source.com/showthread.php?p=241965#post241965"&gt;developer's journal&lt;/a&gt; with some new screen shots of ps_sand. Currently, undertone has been working on HDR lighting and color for the map, as well as a few balance issues such as adding doors to the spawns to prevent spawn camping, as well as the adjustment of props and removal of some cover elements.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Ss-qvtKB1qI/AAAAAAAAAWA/MGx87MUR4No/s1600-h/ps_sand_0210007.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Ss-qvtKB1qI/AAAAAAAAAWA/MGx87MUR4No/s320/ps_sand_0210007.jpg" alt="" id="BLOGGER_PHOTO_ID_5390715015538005666" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Ss-qvNqjtPI/AAAAAAAAAV4/dIaOrAHteMI/s1600-h/ps_sand_0210009.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Ss-qvNqjtPI/AAAAAAAAAV4/dIaOrAHteMI/s320/ps_sand_0210009.jpg" alt="" id="BLOGGER_PHOTO_ID_5390715007084508402" border="0" /&gt;&lt;/a&gt;&lt;a&gt;&lt;br /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;a&gt;&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4931035103933274257?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4931035103933274257/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4931035103933274257' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4931035103933274257'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4931035103933274257'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/10/more-sand.html' title='More Sand'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZIVLflZDEZ4/Ss-qvtKB1qI/AAAAAAAAAWA/MGx87MUR4No/s72-c/ps_sand_0210007.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7832871061823483313</id><published>2009-09-30T19:36:00.002-05:00</published><updated>2009-09-30T19:38:22.662-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hitman'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><title type='text'>Watch Out!</title><content type='html'>&lt;span style="font-family:arial;"&gt;In a short &lt;a href="http://forums.firearms-source.com/showthread.php?t=11170"&gt;developer's journal&lt;/a&gt; post, Hitman stated that you'll see more of what he has been working on, now that FAS is at a level of completeness.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7832871061823483313?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7832871061823483313/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7832871061823483313' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7832871061823483313'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7832871061823483313'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/watch-out.html' title='Watch Out!'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1713609657389853173</id><published>2009-09-30T19:31:00.002-05:00</published><updated>2009-09-30T19:35:26.475-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ModDB'/><category scheme='http://www.blogger.com/atom/ns#' term='Hitman'/><title type='text'>I Hate Bob!</title><content type='html'>&lt;span style="font-family:arial;"&gt;If you thought the weapon and movement bob in the recent FAS videos was to much, Hitman has some good news for you. "&lt;span style="font-style: italic;"&gt;I believe there's a client-side cvar that can turn it off, or at least reduce it to whatever level you want&lt;/span&gt;," Hitman said on ModDB. FAS also has movement bob, but like weapon bob, it can be adjusted to a level you like, or turned off completely.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1713609657389853173?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1713609657389853173/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1713609657389853173' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1713609657389853173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1713609657389853173'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/i-hate-bob.html' title='I Hate Bob!'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6320712984455250249</id><published>2009-09-30T19:25:00.004-05:00</published><updated>2009-09-30T19:32:27.497-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ModDB'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Let the Bodies Hit the Floor</title><content type='html'>&lt;span style="font-family:arial;"&gt;As you may have noticed that there are no death animations in the recent FAS videos. Rest assured, they are planed for future RC, but would be to much work for the first release unless they wanted to push the game back farther, according to DysPatch on ModDB.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6320712984455250249?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6320712984455250249/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6320712984455250249' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6320712984455250249'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6320712984455250249'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/let-boddies-hit-floor.html' title='Let the Bodies Hit the Floor'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5224803432209261226</id><published>2009-09-30T19:21:00.003-05:00</published><updated>2009-09-30T19:24:50.888-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hitman'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>To The Limit!</title><content type='html'>&lt;span style="font-family:arial;"&gt;When asked about the possibility of other bolt action sniper rifles in FAS, such as the SSG3000, Hitman &lt;a href="http://forums.firearms-source.com/showpost.php?p=241261&amp;postcount=26"&gt;said&lt;/a&gt;: &lt;span style="font-style: italic;"&gt;Just because there's an M24 doesn't mean there can't or won't be any other bolt-actions. We're not limited to 32 weapons, and you shouldn't expect us to just stop at that point.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Hitman also stated that taking Firearms to the next level would mean a lot of guns.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5224803432209261226?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5224803432209261226/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5224803432209261226' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5224803432209261226'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5224803432209261226'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/to-limit.html' title='To The Limit!'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1716816758468584445</id><published>2009-09-30T19:08:00.007-05:00</published><updated>2009-09-30T19:20:45.895-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><category scheme='http://www.blogger.com/atom/ns#' term='Modeling'/><category scheme='http://www.blogger.com/atom/ns#' term='Mirsky'/><title type='text'>M24</title><content type='html'>&lt;span style="font-family:arial;"&gt;Mirsky has uploaded a video on YouTube featuring the reload animation of the M24.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/TAbC7dzF1q8&amp;hl=en&amp;fs=1&amp;"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/TAbC7dzF1q8&amp;hl=en&amp;fs=1&amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;DysPatch has also &lt;a href="http://forums.firearms-source.com/showpost.php?p=241065&amp;amp;postcount=16"&gt;said&lt;/a&gt; that he would like to see more of these videos, possibly as a show case reel of all FAS weapon reload animations along with sound.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1716816758468584445?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1716816758468584445/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1716816758468584445' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1716816758468584445'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1716816758468584445'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/m24.html' title='M24'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7581051954946446286</id><published>2009-09-30T18:53:00.003-05:00</published><updated>2009-09-30T19:04:20.726-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='TCP'/><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Community'/><title type='text'>TCP Updates</title><content type='html'>&lt;span style="font-family:arial;"&gt;The Capture Point is being updated steadily. mp!1HP has shown a new screen shot of the site layout, &lt;a href="http://exmedia.vndv.com/TCPV2AP/index.php"&gt;admin tool&lt;/a&gt; for TCP, and has a &lt;a href="http://exmedia.vndv.com/tcp/index.html"&gt;temporary url&lt;/a&gt; as well. Be sure to check out mp!1HP's &lt;a href="http://forums.firearms-source.com/showthread.php?t=11047"&gt;thread&lt;/a&gt; in the FAS Forums if you would like to help at all with its construction or help admin it after it's launch.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SsPx1h4rZtI/AAAAAAAAAVw/Qn1EZri_lMo/s1600-h/tcpv2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 294px; height: 320px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SsPx1h4rZtI/AAAAAAAAAVw/Qn1EZri_lMo/s320/tcpv2.png" alt="" id="BLOGGER_PHOTO_ID_5387415481196701394" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;Until the site is fully up an operational, mp!1HP is offering to create forum signatures, logos or wallpapers in &lt;a href="http://forums.firearms-source.com/showthread.php?t=11158"&gt;this thread&lt;/a&gt; in the FAS OTF Art Forum.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7581051954946446286?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7581051954946446286/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7581051954946446286' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7581051954946446286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7581051954946446286'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/tcp-updates.html' title='TCP Updates'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/SsPx1h4rZtI/AAAAAAAAAVw/Qn1EZri_lMo/s72-c/tcpv2.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6604253762342930536</id><published>2009-09-30T18:48:00.002-05:00</published><updated>2009-09-30T18:53:21.919-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Hitman'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>Video Junky</title><content type='html'>&lt;span style="font-family:arial;"&gt;Hitman has &lt;a href="http://forums.firearms-source.com/showpost.php?p=240543&amp;amp;postcount=14"&gt;stated&lt;/a&gt; that the videos from last Sunday's testing session may not be the only ones. "&lt;span style="font-style: italic;"&gt;I'll be getting some more videos tomorrow&lt;/span&gt;," Hitman said.&lt;br /&gt;&lt;br /&gt;These new videos will have better sound as well be in YouTube HD.&lt;br /&gt;&lt;br /&gt;However, their may not be new videos at all: it's the FAS Team's decision if Hitman publish them and if Hitman is able to get enough good footage from the next testing session.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6604253762342930536?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6604253762342930536/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6604253762342930536' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6604253762342930536'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6604253762342930536'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/video-junky.html' title='Video Junky'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-9097008356481277903</id><published>2009-09-30T18:19:00.003-05:00</published><updated>2009-09-30T18:45:12.627-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><category scheme='http://www.blogger.com/atom/ns#' term='Video'/><category scheme='http://www.blogger.com/atom/ns#' term='Hitman'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>FAS NEWS (26 SEPT 2009)</title><content type='html'>&lt;span style="font-family:arial;"&gt;The FAS team has released two videos of FAS with the arrival of the new batch of beta testers last Sunday. The new players are there to help test server stability, overall weapon balance and help find bugs before FAS's first release candidate. Since most of the work on FAS has most been bug fixing in the code and maps, instead of showing new renders and screen shots, the FAS team had recorded last Sunday's testing session and made some quick and dirty video clips of FAS as it stands now.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/PW4mOmzkqQk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/PW4mOmzkqQk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;The first video is two minutes of Hitman with the MP5 and heavy armor in the tunnels and on the flag on tc_iwojima. Here you can see some of changes DysPatch has made to the tunnels of tc_iwojima to make it flow better, as well as the MP5 aim-point in action, the medic skill with its tool tip indicator showing who is bleeding and their health, and how the game plays in general.&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/H9OqfVElFfg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/H9OqfVElFfg&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;The second video is a shot clip of tc_rubble showing off a brief clip of the M4 and M79 in action.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-9097008356481277903?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/9097008356481277903/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=9097008356481277903' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9097008356481277903'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/9097008356481277903'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/fas-news-26-sept-2009.html' title='FAS NEWS (26 SEPT 2009)'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6616444986128434827</id><published>2009-09-14T11:06:00.002-05:00</published><updated>2009-09-14T11:10:27.738-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Community'/><title type='text'>The Capture Point</title><content type='html'>&lt;span style="font-family:arial;"&gt;mp!1HP is relaunching the FA fan site, "The Capture Point" for FAS.&lt;br /&gt;&lt;br /&gt;The Capture Point, according to mp!1HP is "&lt;span style="font-style: italic;"&gt;a website where FAS players can download the mod, skins, models, maps, sprites, etc.&lt;/span&gt;" In addition, TCP will also provide "&lt;span style="font-style: italic;"&gt;free sigs, clantemplates for FAS clans, and so on.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sq5qcJQqXwI/AAAAAAAAAVo/Z0BY843nlVI/s1600-h/prevjg.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 294px; height: 320px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sq5qcJQqXwI/AAAAAAAAAVo/Z0BY843nlVI/s320/prevjg.jpg" alt="" id="BLOGGER_PHOTO_ID_5381355636509007618" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;mp!1HP is looking for some help with setting up the site. Specifically, anyone who, "&lt;span style="font-style: italic;"&gt;can help update the site...like uploading files [or] updating news.&lt;/span&gt;" Also anyone who wants to put forth any extra work and help with the actual design of the site, or provide some signatures and templates is also encouraged to do.&lt;br /&gt;&lt;br /&gt;If you have any ideas, suggestions or just want to help, you can PM mp!1HP &lt;a href="http://forums.firearms-source.com/private.php?do=newpm&amp;amp;u=1840%22"&gt;here&lt;/a&gt;, or visit his &lt;a href="http://forums.firearms-source.com/showthread.php?t=11047"&gt;form thread.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6616444986128434827?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6616444986128434827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6616444986128434827' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6616444986128434827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6616444986128434827'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/capture-point.html' title='The Capture Point'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sq5qcJQqXwI/AAAAAAAAAVo/Z0BY843nlVI/s72-c/prevjg.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6181580750770357577</id><published>2009-09-02T19:52:00.001-05:00</published><updated>2009-09-02T19:55:24.592-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Iwo Jima</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T11I9AyI/AAAAAAAAAVg/LJez7PK2MyQ/s1600-h/tc_iwojima_b10015.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T11I9AyI/AAAAAAAAAVg/LJez7PK2MyQ/s320/tc_iwojima_b10015.jpg" alt="" id="BLOGGER_PHOTO_ID_5377038295622288162" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T1QvRxxI/AAAAAAAAAVY/bhEudc41vUs/s1600-h/tc_iwojima_b10016.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T1QvRxxI/AAAAAAAAAVY/bhEudc41vUs/s320/tc_iwojima_b10016.jpg" alt="" id="BLOGGER_PHOTO_ID_5377038285850920722" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T1IvWMTI/AAAAAAAAAVQ/v0LLtdqcMf0/s1600-h/tc_iwojima_b10017.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T1IvWMTI/AAAAAAAAAVQ/v0LLtdqcMf0/s320/tc_iwojima_b10017.jpg" alt="" id="BLOGGER_PHOTO_ID_5377038283703726386" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T0gMrooI/AAAAAAAAAVI/LTeGRgJgg0k/s1600-h/tc_iwojima_b10018.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T0gMrooI/AAAAAAAAAVI/LTeGRgJgg0k/s320/tc_iwojima_b10018.jpg" alt="" id="BLOGGER_PHOTO_ID_5377038272820912770" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T0D-n2PI/AAAAAAAAAVA/KIIK-AwQ_yE/s1600-h/tc_iwojima_b10019.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T0D-n2PI/AAAAAAAAAVA/KIIK-AwQ_yE/s320/tc_iwojima_b10019.jpg" alt="" id="BLOGGER_PHOTO_ID_5377038265245751538" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6181580750770357577?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6181580750770357577/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6181580750770357577' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6181580750770357577'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6181580750770357577'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/iwo-jima.html' title='Iwo Jima'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sp8T11I9AyI/AAAAAAAAAVg/LJez7PK2MyQ/s72-c/tc_iwojima_b10015.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1032817623325365103</id><published>2009-09-02T19:29:00.002-05:00</published><updated>2009-09-02T19:52:25.377-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Textures'/><category scheme='http://www.blogger.com/atom/ns#' term='Naota'/><category scheme='http://www.blogger.com/atom/ns#' term='Schmung'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><category scheme='http://www.blogger.com/atom/ns#' term='Modeling'/><title type='text'>Little Big Models</title><content type='html'>&lt;span style="font-family:arial;"&gt;Schmung has updated his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10947"&gt;developer's blog&lt;/a&gt; with information about the technical side of the design process as an artist for FAS. While there is a lot of big flashy stuff that makes the main page, such as his gorgeous M79 skin, other aspects of his work are not as appreciated. Prop models for example are necessary for FAS but don't attract as much attention as weapon models.&lt;br /&gt;&lt;br /&gt;Prop models are models in maps such as the deuce and land rover. Much of Schmung's work lately has been with making level of detail models of many of these props. Level of Detail models are models that replace the more detailed models the farther you get away.&lt;br /&gt;&lt;br /&gt;"&lt;span style="font-style: italic;"&gt;The version you see up-close might be 7000 or so triangles,&lt;/span&gt;" Schmung said but, "&lt;span style="font-style: italic;"&gt;view it from a distance and what you are actually seeing is a model with 700 triangles.&lt;/span&gt;" (Schmung made it a point that these numbers are made up to illustrate how LoD works.) This also applies to textures as well.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sp8Sj75TNLI/AAAAAAAAAU4/hDII_PBb570/s1600-h/deucelodpics.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 143px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sp8Sj75TNLI/AAAAAAAAAU4/hDII_PBb570/s320/deucelodpics.jpg" alt="" id="BLOGGER_PHOTO_ID_5377036888686408882" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;These level of detail models are for all models in FAS, not just models in maps. When you select a lower texture quality in a Source game, what you are doing is selecting the maximum level of detail of the textures. For example, "&lt;span style="font-style: italic;"&gt;when you set your model and texture settings to low, typically you will only see the last LOD even if you are right next to it,&lt;/span&gt;" DysPatch &lt;a href="http://forums.firearms-source.com/showpost.php?p=236833&amp;amp;postcount=20"&gt;said.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Though while this system has obvious benefits for low end PCs, Naota points out that it isn't always a clear benefit. "&lt;span style="font-style: italic;"&gt;We really could save a good 10-20% of our overall weapon texture footprint by doing away with these absurd view model mipmaps,&lt;/span&gt;" Naota &lt;a href="http://forums.firearms-source.com/showpost.php?p=236942&amp;amp;postcount=24"&gt;said.&lt;/a&gt; He continues with stating that his first person texture models do not have mipmaps because it saves a lot of disk space and it ensures that the texture will always look right.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1032817623325365103?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1032817623325365103/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1032817623325365103' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1032817623325365103'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1032817623325365103'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/schmung-has-updated-his-developers-blog.html' title='Little Big Models'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sp8Sj75TNLI/AAAAAAAAAU4/hDII_PBb570/s72-c/deucelodpics.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7346527364850139022</id><published>2009-09-02T19:24:00.002-05:00</published><updated>2009-09-02T19:29:22.495-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='undertone'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Greenstone</title><content type='html'>&lt;span style="font-family:arial;"&gt;Undertone's new map, tc_greentone is in beta and is reading for testing he wrote in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10932"&gt;developer's blog.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sp8Nqs0CskI/AAAAAAAAAUw/-qUjh0gb1c4/s1600-h/tc_greenstone_020000.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sp8Nqs0CskI/AAAAAAAAAUw/-qUjh0gb1c4/s320/tc_greenstone_020000.jpg" alt="" id="BLOGGER_PHOTO_ID_5377031507338768962" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sp8NqQTesJI/AAAAAAAAAUo/6UJ92vD1dBY/s1600-h/tc_greenstone_020001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sp8NqQTesJI/AAAAAAAAAUo/6UJ92vD1dBY/s320/tc_greenstone_020001.jpg" alt="" id="BLOGGER_PHOTO_ID_5377031499685998738" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7346527364850139022?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7346527364850139022/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7346527364850139022' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7346527364850139022'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7346527364850139022'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/09/greenstone.html' title='Greenstone'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZIVLflZDEZ4/Sp8Nqs0CskI/AAAAAAAAAUw/-qUjh0gb1c4/s72-c/tc_greenstone_020000.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-45967602349296451</id><published>2009-08-22T23:23:00.002-05:00</published><updated>2009-08-22T23:27:38.212-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='undertone'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>More Sand</title><content type='html'>&lt;span style="font-family:arial;"&gt;Undertone has posted updated screen shots of ps_sand in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10895"&gt;developer's journal&lt;/a&gt;. Expect for some minor detail for the interior parts of the map, undertone believes that ps_sand is "&lt;span style="font-style: italic;"&gt;good to go.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SpDFGA2ngtI/AAAAAAAAAUg/tNLQSMsh8lQ/s1600-h/ps_sand_0190000.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SpDFGA2ngtI/AAAAAAAAAUg/tNLQSMsh8lQ/s320/ps_sand_0190000.jpg" alt="" id="BLOGGER_PHOTO_ID_5373011062551970514" border="0" /&gt;&lt;/a&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SpDFFU_dVpI/AAAAAAAAAUY/LzjxdlZEi4Y/s1600-h/ps_sand_0190003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SpDFFU_dVpI/AAAAAAAAAUY/LzjxdlZEi4Y/s320/ps_sand_0190003.jpg" alt="" id="BLOGGER_PHOTO_ID_5373011050777892498" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-45967602349296451?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/45967602349296451/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=45967602349296451' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/45967602349296451'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/45967602349296451'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/more-sand.html' title='More Sand'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZIVLflZDEZ4/SpDFGA2ngtI/AAAAAAAAAUg/tNLQSMsh8lQ/s72-c/ps_sand_0190000.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5587199460294078203</id><published>2009-08-22T23:01:00.003-05:00</published><updated>2009-08-22T23:22:09.783-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><category scheme='http://www.blogger.com/atom/ns#' term='DrHubbler'/><title type='text'>FAS NEWS (22 AUG 2009)</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS has released new media of the Stoner Rifle 25 and the M1911.&lt;br /&gt;&lt;br /&gt;The SR25, donated to FAS by the defunct World at War team is a sniper rifle that has more mid range efficiency than the other sniper rifles due to its 10 round magazine size and semi-auto fire but can also be effective at long range with its high powered scope. While the the SR25 is not a new weapon, it has recently be reskined by DrHubbler to bring it up to the quality of the other weapons.&lt;br /&gt;&lt;br /&gt;And yes, that is a suppressor on the rifle &lt;a href="http://forums.firearms-source.com/showpost.php?p=235627&amp;postcount=7"&gt;according&lt;/a&gt; to DrHubbler.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SpDCWjL66QI/AAAAAAAAAUQ/BPX-OjVe3LQ/s1600-h/sr25ss1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 281px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SpDCWjL66QI/AAAAAAAAAUQ/BPX-OjVe3LQ/s320/sr25ss1.jpg" alt="" id="BLOGGER_PHOTO_ID_5373008048111151362" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;Like the SR25, the M1911 is another older weapon that has been reskinned by DrHubbler to bring it up to FAS quality. Modeled by Sid, the M1911 is a steal at only two credits and packs .45 APC rounds, giving it a bit more power over some more expensive pistols.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SpDCVpHaqvI/AAAAAAAAAUI/k-6J-yoXp0w/s1600-h/1911ss1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SpDCVpHaqvI/AAAAAAAAAUI/k-6J-yoXp0w/s320/1911ss1.jpg" alt="" id="BLOGGER_PHOTO_ID_5373008032523004658" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;These weapon reskins serve a dual purpose: not only do the upgrade the visuals of the weapons, but they also optimize FAS's texture memory making the game more stable. Not only are weapon skins being optimized, but FAS's texture artist are going through FAS's materials directory to make sure everything is optimized.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5587199460294078203?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5587199460294078203/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5587199460294078203' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5587199460294078203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5587199460294078203'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/fas-news-22-aug-2009.html' title='FAS NEWS (22 AUG 2009)'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/SpDCWjL66QI/AAAAAAAAAUQ/BPX-OjVe3LQ/s72-c/sr25ss1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1905507645387197783</id><published>2009-08-19T14:41:00.002-05:00</published><updated>2009-08-19T14:45:33.327-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='StealthSilver'/><category scheme='http://www.blogger.com/atom/ns#' term='Propaganda'/><title type='text'>Viral</title><content type='html'>&lt;span style="font-family:arial;"&gt;PC Gamer has a screen shot of FAS, &lt;a href="http://forums.firearms-source.com/showthread.php?t=10877"&gt;submitted&lt;/a&gt; by StealthSilver showing off how Source default weapon origin is at the center of the model.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SoxWIN8qsUI/AAAAAAAAAT4/eUay1oTjggY/s1600-h/For+Andrew+002.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SoxWIN8qsUI/AAAAAAAAAT4/eUay1oTjggY/s320/For+Andrew+002.JPG" alt="" id="BLOGGER_PHOTO_ID_5371763154729218370" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SoxWIkPxiYI/AAAAAAAAAUA/8ixSH5mFqf0/s1600-h/For+Andrew+004.JPG"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SoxWIkPxiYI/AAAAAAAAAUA/8ixSH5mFqf0/s320/For+Andrew+004.JPG" alt="" id="BLOGGER_PHOTO_ID_5371763160714938754" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1905507645387197783?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1905507645387197783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1905507645387197783' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1905507645387197783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1905507645387197783'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/viral.html' title='Viral'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZIVLflZDEZ4/SoxWIN8qsUI/AAAAAAAAAT4/eUay1oTjggY/s72-c/For+Andrew+002.JPG' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-958357832707013550</id><published>2009-08-18T21:11:00.001-05:00</published><updated>2009-08-18T21:12:55.958-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><title type='text'>Call To Arms</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://forums.firearms-source.com/showpost.php?p=235114&amp;amp;postcount=1"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/SotfdU4Nw2I/AAAAAAAAATw/1h2sWaGRNk4/s400/unclesam.jpg" alt="" id="BLOGGER_PHOTO_ID_5371491937994785634" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-958357832707013550?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/958357832707013550/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=958357832707013550' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/958357832707013550'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/958357832707013550'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/call-to-arms.html' title='Call To Arms'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZIVLflZDEZ4/SotfdU4Nw2I/AAAAAAAAATw/1h2sWaGRNk4/s72-c/unclesam.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-2013013059283033317</id><published>2009-08-18T08:56:00.002-05:00</published><updated>2009-08-18T09:02:55.577-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Quality of Life Issues</title><content type='html'>&lt;span style="font-family:arial;"&gt;DysPatch has updated his &lt;a href="http://forums.firearms-source.com/showthread.php?p=234964#post234964"&gt;developer's journal&lt;/a&gt; with news about the FAS homepage as well as the popular map, tc_iwojima.&lt;br /&gt;&lt;br /&gt;The FAS &lt;a href="http://www.firearms-source.com/"&gt;homepage&lt;/a&gt; has undergone some minor updates with the removal of the 2008 stealth showcase video as well as the media update box in the side bar. In their place is a Facebook feed that allows you to to view updates on FAS's Facebook site that includes some screenshots and their Twitter feed.&lt;br /&gt;&lt;br /&gt;DysPatch also talks about modifications of tc_iwojima: specifically the opening up of the two tunnels. Larger play test showed that the tunnels became spam inducing death traps, "sometimes resulting in a 4 person explosion." DysPatch hopes that the more open tunnels would promote more team work and lessen the effect of explosives. Rest assured however that the frantic action remains in tact with players always having line of site with the enemy.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-2013013059283033317?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/2013013059283033317/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=2013013059283033317' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2013013059283033317'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/2013013059283033317'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/quality-of-life-issues.html' title='Quality of Life Issues'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8501103761829524663</id><published>2009-08-18T08:52:00.004-05:00</published><updated>2009-08-18T08:56:25.416-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='undertone'/><category scheme='http://www.blogger.com/atom/ns#' term='Shinobi'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Map Showcase - PS_sand</title><content type='html'>&lt;span style="font-family:arial;"&gt;The classic choke point map returns to FAS with an actual theme instead of a linear corridor with no immersion. Undertone has posted some screen shots of the map in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10857"&gt;developer journal&lt;/a&gt;, but Shinobi has posted some screen shots with the added detail that undertone's screen shots lack such as models and a 3D sky box.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqy9T7OXdI/AAAAAAAAATo/kRfNLoLFkKY/s1600-h/ps_sand_01700021.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqy9T7OXdI/AAAAAAAAATo/kRfNLoLFkKY/s320/ps_sand_01700021.jpg" alt="" id="BLOGGER_PHOTO_ID_5371302271983181266" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqy88gQkMI/AAAAAAAAATg/0rgtA911o0s/s1600-h/ps_sand_01700001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqy88gQkMI/AAAAAAAAATg/0rgtA911o0s/s320/ps_sand_01700001.jpg" alt="" id="BLOGGER_PHOTO_ID_5371302265696063682" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8501103761829524663?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8501103761829524663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8501103761829524663' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8501103761829524663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8501103761829524663'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/map-showcase-pssand.html' title='Map Showcase - PS_sand'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqy9T7OXdI/AAAAAAAAATo/kRfNLoLFkKY/s72-c/ps_sand_01700021.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5563485305421472776</id><published>2009-08-18T08:49:00.003-05:00</published><updated>2009-08-18T08:52:10.294-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='undertone'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Map Showcase - SD_mine</title><content type='html'>&lt;span style="font-family:arial;"&gt;The TP classic reborn as a SD map on FAS, &lt;a href="http://forums.firearms-source.com/showthread.php?t=10855"&gt;sd_mine&lt;/a&gt; is finished, baring any bugs or game play issues.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqx9D0v1PI/AAAAAAAAATY/Rk517G3sf80/s1600-h/sd_mine_rc40002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqx9D0v1PI/AAAAAAAAATY/Rk517G3sf80/s320/sd_mine_rc40002.jpg" alt="" id="BLOGGER_PHOTO_ID_5371301168149419250" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Soqx8rTbFbI/AAAAAAAAATQ/Qb58trg8PrI/s1600-h/sd_mine_rc40003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/Soqx8rTbFbI/AAAAAAAAATQ/Qb58trg8PrI/s320/sd_mine_rc40003.jpg" alt="" id="BLOGGER_PHOTO_ID_5371301161567196594" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5563485305421472776?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5563485305421472776/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5563485305421472776' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5563485305421472776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5563485305421472776'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/map-showcase-sdmine.html' title='Map Showcase - SD_mine'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZIVLflZDEZ4/Soqx9D0v1PI/AAAAAAAAATY/Rk517G3sf80/s72-c/sd_mine_rc40002.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-298785605068672934</id><published>2009-08-18T08:42:00.003-05:00</published><updated>2009-08-18T08:49:35.032-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='undertone'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Map Showcase - TC_Greenstone</title><content type='html'>&lt;span style="font-family:arial;"&gt;Formally tc_wtf, undertone has continued the work on this TC map that features game play akin to "king of the hill" with red team as the natural defender of a lone TC point with blue trying to take it; though undertone stated that this "&lt;span style="font-style: italic;"&gt;is not forced.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;Unlike a lot of other FAS maps, &lt;a href="http://forums.firearms-source.com/showthread.php?t=10854"&gt;tc_greenstone&lt;/a&gt; is very open.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SoqxNOZqv2I/AAAAAAAAATI/Y_2odKrgS_4/s1600-h/tc_wtf0004.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SoqxNOZqv2I/AAAAAAAAATI/Y_2odKrgS_4/s320/tc_wtf0004.jpg" alt="" id="BLOGGER_PHOTO_ID_5371300346354909026" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SoqxMjrDV5I/AAAAAAAAATA/uAIUybQDHeI/s1600-h/tc_wtf0003.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SoqxMjrDV5I/AAAAAAAAATA/uAIUybQDHeI/s320/tc_wtf0003.jpg" alt="" id="BLOGGER_PHOTO_ID_5371300334885099410" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-298785605068672934?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/298785605068672934/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=298785605068672934' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/298785605068672934'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/298785605068672934'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/map-showcase-tcgreenstone.html' title='Map Showcase - TC_Greenstone'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/SoqxNOZqv2I/AAAAAAAAATI/Y_2odKrgS_4/s72-c/tc_wtf0004.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7234845261969944705</id><published>2009-08-13T16:48:00.002-05:00</published><updated>2009-08-13T16:53:46.882-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><category scheme='http://www.blogger.com/atom/ns#' term='Naota'/><category scheme='http://www.blogger.com/atom/ns#' term='Modeling'/><title type='text'>Could You Spot It In A Parade?</title><content type='html'>&lt;span style="font-family:arial;"&gt;You may have noticed that the Sako 95 doesn't exactly look like your standard Sako 95. This isn't due to lack of experinced modelers, but &lt;a href="http://forums.firearms-source.com/showpost.php?p=232899&amp;amp;postcount=16"&gt;according&lt;/a&gt; to Naota it was, "&lt;span style="font-style: italic;"&gt;a personal vendetta against generic weapons attempting to further their lack of aestheic appeal by completely knocking off their parent firearm&lt;/span&gt;." All changes with the Sako 95 are intentional and included:&lt;br /&gt;&lt;br /&gt;-Aftermarket pistol grip&lt;br /&gt;-Black Valmet plastic magazines (as opposed to olive/dried snot green)&lt;br /&gt;-The blatantly AK-47-esque upper and lower hand guards of the Rk. 95 have been removed entirely, replaced with an adjustable vertical grip attached to a custom rail system.&lt;br /&gt;-The front sight assembly at the end of the gas tube is that of the Sako Rk. 62, rather than the Rk. 95, and includes a bracket for a carry strap on the left side.&lt;br /&gt;-The flash hider is the distinctive Sako Rk. 62/76 version which features a bayonet lug, rather than the fully cylindrical Rk. 95 version.&lt;br /&gt;-Attachment mount plates can be found on the left side of the weapon.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7234845261969944705?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7234845261969944705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7234845261969944705' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7234845261969944705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7234845261969944705'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/could-you-spot-it-in-parade.html' title='Could You Spot It In A Parade?'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-4205013848985648420</id><published>2009-08-13T16:41:00.003-05:00</published><updated>2009-08-13T16:55:10.907-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><title type='text'>FAS Interview</title><content type='html'>&lt;span style="font-family:arial;"&gt;In case you missed it, FAS had an interview with &lt;a href="http://www.halflife2.net/"&gt;half-life.net.&lt;/a&gt; &lt;/span&gt;&lt;span style="font-family:arial;"&gt;While this was originally intended as a pod cast, technical issues resulted in it being an interview.&lt;/span&gt;&lt;span style="font-family:arial;"&gt; The interview covers a variety of topics from the departure from using CSS content to what makes FAS, FAS They even talk about how near it is completion at the end of the interview.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SoSJoLSKitI/AAAAAAAAAS4/UOlQT6hH-ic/s1600-h/17574a60ce5cd70ad.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 256px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SoSJoLSKitI/AAAAAAAAAS4/UOlQT6hH-ic/s320/17574a60ce5cd70ad.jpg" alt="" id="BLOGGER_PHOTO_ID_5369567979049224914" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;You can find the complete interview, &lt;a href="http://www.halflife2.net/2009/07/31/interview-with-firearms-source/"&gt;here.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-4205013848985648420?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/4205013848985648420/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=4205013848985648420' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4205013848985648420'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/4205013848985648420'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/08/fas-interview.html' title='FAS Interview'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZIVLflZDEZ4/SoSJoLSKitI/AAAAAAAAAS4/UOlQT6hH-ic/s72-c/17574a60ce5cd70ad.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-5868739965758521584</id><published>2009-07-31T21:01:00.003-05:00</published><updated>2009-07-31T21:22:37.438-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><title type='text'>FAS NEWS (31 JULY 2009)</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS has unveiled the blue player model; modeled by Schmung and textured by StealthSilver features a CADPAT camouflage so that the coloring and the style is completely different from the red player. The differences don't stop at the skin alone: the blue player model has it's own unique silhouette as well as unique helmet and non-helmet cover. FAS is a very fast paced shooter, and every second matters so the variation between the two teams is important.&lt;br /&gt;&lt;br /&gt;Also shown with the blue player model is a candid shot of DysPatch's new map, ps_specter.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SnOmnk4DkGI/AAAAAAAAASg/I9ghn6D8nH0/s1600-h/ss3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SnOmnk4DkGI/AAAAAAAAASg/I9ghn6D8nH0/s320/ss3.jpg" alt="" id="BLOGGER_PHOTO_ID_5364814779972292706" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;This news update also showcases the last weapon in the FAS arsenal, the Sako RK95. The Sako RK95, modeled and textured by Naota, is a rather bare bones assault rifle. While the RK95 has no special features and a bit on the more expensive side of other assault rifles, the RK95 benefits from higher damage, more accuracy and high ROF.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SnOmoBLj1MI/AAAAAAAAASo/4C_t_F8cdtg/s1600-h/r2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SnOmoBLj1MI/AAAAAAAAASo/4C_t_F8cdtg/s320/r2.jpg" alt="" id="BLOGGER_PHOTO_ID_5364814787570291906" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Lastly, on the more technical side, FAS now has all its own art assets. This means that all you need to play FAS is a copy of a Source game and no longer specifically need Counter-Strike: Source.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-5868739965758521584?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/5868739965758521584/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=5868739965758521584' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5868739965758521584'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/5868739965758521584'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/fas-news-31-july-2009.html' title='FAS NEWS (31 JULY 2009)'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_ZIVLflZDEZ4/SnOmnk4DkGI/AAAAAAAAASg/I9ghn6D8nH0/s72-c/ss3.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-495293887279818183</id><published>2009-07-27T17:23:00.002-05:00</published><updated>2009-07-27T17:28:07.208-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><title type='text'>Special Executive for Counter-intelligence, Terrorism, Revenge and Extortion</title><content type='html'>&lt;span style="font-family:arial;"&gt;DysPatch has revealed in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10705"&gt;developer's journal&lt;/a&gt; about a new semi-secret new map, ps_specter. DysPatch has been working overtime on his new map - as well as removing CSS content from preexisting maps - which partly explains the lack of news updates.&lt;br /&gt;&lt;br /&gt;Expect to see a screen shot of ps_specter in an August update, hopefully.&lt;br /&gt;&lt;br /&gt;And no, there is no James Bond reference in the map...&lt;a href="http://forums.firearms-source.com/showpost.php?p=232185&amp;postcount=9"&gt;yet.&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-495293887279818183?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/495293887279818183/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=495293887279818183' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/495293887279818183'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/495293887279818183'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/special-executive-for-counter.html' title='Special Executive for Counter-intelligence, Terrorism, Revenge and Extortion'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6228296637919003384</id><published>2009-07-27T17:20:00.004-05:00</published><updated>2009-07-27T17:23:40.803-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='undertone'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Mapping'/><title type='text'>Tom Clancy's Work Time Fun</title><content type='html'>&lt;span style="font-family:arial;"&gt;Undertone is working on a unamed FAS map, currently titled tc_wtf. The map is still in the design process, but he has posted some pictures in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10676"&gt;developer's journal.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sm4ot7bYeiI/AAAAAAAAASY/WlNpF5fV3Lw/s1600-h/tc_wtf0002.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sm4ot7bYeiI/AAAAAAAAASY/WlNpF5fV3Lw/s320/tc_wtf0002.jpg" alt="" id="BLOGGER_PHOTO_ID_5363268975756605986" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sm4otqheasI/AAAAAAAAASQ/XOTe7-stSTc/s1600-h/tc_wtf0001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 180px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sm4otqheasI/AAAAAAAAASQ/XOTe7-stSTc/s320/tc_wtf0001.jpg" alt="" id="BLOGGER_PHOTO_ID_5363268971218758338" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6228296637919003384?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6228296637919003384/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6228296637919003384' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6228296637919003384'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6228296637919003384'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/tom-clancys-work-time-fun.html' title='Tom Clancy&apos;s Work Time Fun'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_ZIVLflZDEZ4/Sm4ot7bYeiI/AAAAAAAAASY/WlNpF5fV3Lw/s72-c/tc_wtf0002.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-6503047233027352649</id><published>2009-07-27T17:14:00.003-05:00</published><updated>2009-07-27T17:20:04.718-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='StealthSilver'/><category scheme='http://www.blogger.com/atom/ns#' term='Developer Journal'/><category scheme='http://www.blogger.com/atom/ns#' term='Modeling'/><title type='text'>Stealth Tank</title><content type='html'>&lt;span style="font-family:arial;"&gt;StealthSilver is all ready a great texture artist, but now he has also expanded into modeling as well. His first major project is the M1A2 Abrams tank which is displayed in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10700"&gt;developer's journal.&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The model is still undergoing some revisions but he encourages people to post and offer constructive criticism.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sm4n3e8bSKI/AAAAAAAAASI/cCcVj2OiE1w/s1600-h/16ibkno.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 210px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sm4n3e8bSKI/AAAAAAAAASI/cCcVj2OiE1w/s320/16ibkno.jpg" alt="" id="BLOGGER_PHOTO_ID_5363268040397637794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sm4n3NZQQdI/AAAAAAAAASA/rMtb63jx8jo/s1600-h/10eebnb.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 196px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sm4n3NZQQdI/AAAAAAAAASA/rMtb63jx8jo/s320/10eebnb.jpg" alt="" id="BLOGGER_PHOTO_ID_5363268035686711762" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-6503047233027352649?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/6503047233027352649/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=6503047233027352649' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6503047233027352649'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/6503047233027352649'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/stealth-tank.html' title='Stealth Tank'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_ZIVLflZDEZ4/Sm4n3e8bSKI/AAAAAAAAASI/cCcVj2OiE1w/s72-c/16ibkno.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1816539928846655955</id><published>2009-07-20T09:50:00.004-05:00</published><updated>2009-07-20T10:06:25.572-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official News'/><category scheme='http://www.blogger.com/atom/ns#' term='waisted menkey'/><category scheme='http://www.blogger.com/atom/ns#' term='DysPatch'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><category scheme='http://www.blogger.com/atom/ns#' term='PFS'/><category scheme='http://www.blogger.com/atom/ns#' term='Alpha Tester Journal'/><title type='text'>FAS NEWS (20 JULY 2009)</title><content type='html'>&lt;span style="font-family:arial;"&gt;FAS's newest media update features the long awaited M60E, textured by Wangchung and StealthSilver. This 17 credit machine gun is powerful and accurate with its bipod and ideal for providing fire support for your team.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SmSHKzoknFI/AAAAAAAAAR4/V-Xl0luo9qA/s1600-h/m60ss_1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://2.bp.blogspot.com/_ZIVLflZDEZ4/SmSHKzoknFI/AAAAAAAAAR4/V-Xl0luo9qA/s320/m60ss_1.jpg" alt="" id="BLOGGER_PHOTO_ID_5360558076206554194" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;Also showcased is the G36c. The G36C modeled by SiD, has been retextured by Dr.Hubbler. The G36, a steal at 11 credits, is great at close quarters due to its automatic fire and can hold it's ground at range thanks to its aimpoint and single shot capability.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SmSHKmSKYEI/AAAAAAAAARw/jHRDNpcLqb4/s1600-h/g36_1.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_ZIVLflZDEZ4/SmSHKmSKYEI/AAAAAAAAARw/jHRDNpcLqb4/s320/g36_1.jpg" alt="" id="BLOGGER_PHOTO_ID_5360558072622899266" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;Finally, as mentioned by wasited menkey in his &lt;a href="http://forums.firearms-source.com/showthread.php?t=10551"&gt;Alpha Tester's Journal post&lt;/a&gt;, FAS announces "awards." Described by DsyPatch, awards are "&lt;span style="font-style: italic;"&gt;earn[ed] in the game can be achieved every time you join a server or new map&lt;/span&gt;." These are not achievements that are with the Steamworks system Valve has and they are not saved after you complete them.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SmSHKb5RK_I/AAAAAAAAARo/dDihEntGV6M/s1600-h/fasawards.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 266px; height: 320px;" src="http://1.bp.blogspot.com/_ZIVLflZDEZ4/SmSHKb5RK_I/AAAAAAAAARo/dDihEntGV6M/s320/fasawards.jpg" alt="" id="BLOGGER_PHOTO_ID_5360558069834132466" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;&lt;br /&gt;What is interesting about the awards is that they have a CTI award (capture the flag variant game mode) but no SD award, despite having no official CTI maps and a few SD maps. PFS though, &lt;a href="http://forums.firearms-source.com/showpost.php?p=231779&amp;amp;postcount=5"&gt;states&lt;/a&gt; this is for future - possibly unannounced -  maps.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1816539928846655955?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1816539928846655955/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1816539928846655955' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1816539928846655955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1816539928846655955'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/fas-news-20-july-2009.html' title='FAS NEWS (20 JULY 2009)'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_ZIVLflZDEZ4/SmSHKzoknFI/AAAAAAAAAR4/V-Xl0luo9qA/s72-c/m60ss_1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-7749596797883705611</id><published>2009-07-11T10:11:00.003-05:00</published><updated>2009-07-11T10:15:07.578-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='StealthSilver'/><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>Eiffel 65, the Pacific Ocean and the Next FAS Update</title><content type='html'>&lt;span style="font-family:arial;"&gt;Envelope please...&lt;br /&gt;&lt;br /&gt;What are three things that are blue?&lt;br /&gt;&lt;br /&gt;Going by &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;StealthSilver's&lt;/span&gt; &lt;a href="http://twitter.com/firearmssource"&gt;twitter post&lt;/a&gt;, the blue player models are done. Expect to see them in an update soon.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-7749596797883705611?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/7749596797883705611/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=7749596797883705611' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7749596797883705611'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/7749596797883705611'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/eiffel-65-pacific-ocean-and-next-fas.html' title='Eiffel 65, the Pacific Ocean and the Next FAS Update'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-8930046789714126332</id><published>2009-07-04T21:57:00.001-05:00</published><updated>2009-07-04T22:01:09.403-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='News'/><title type='text'>FAS Weapon Page Updates</title><content type='html'>&lt;span style="font-family:arial;"&gt;The &lt;a href="http://www.firearms-source.com/index.php?page=weapons"&gt;FAS Weapons Page&lt;/a&gt; has been updated with screen shots of the M224 mortar, NVGs and MK2 Frag Grenade.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-8930046789714126332?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/8930046789714126332/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=8930046789714126332' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8930046789714126332'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/8930046789714126332'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/fas-weapon-page-updates.html' title='FAS Weapon Page Updates'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-1718718939908008171</id><published>2009-07-03T17:08:00.005-05:00</published><updated>2009-07-03T19:36:44.974-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Speculation'/><title type='text'>Forecast, Chance of Achievements, High</title><content type='html'>&lt;span style="font-family:arial;"&gt;In a FAS Forum thread taking about achievements, DysPatch &lt;a href="http://forums.firearms-source.com/showpost.php?p=229881&amp;amp;postcount=99"&gt;replied&lt;/a&gt; when asked point blank about achievements, "&lt;span style="font-style: italic;"&gt;I would hold off on that question for now. It may be cleared up in the near future.&lt;/span&gt;"&lt;br /&gt;&lt;br /&gt;FAS's twitter feed also states that Shinobi and DysPatch will be on &lt;a href="http://www.halflife2.net/"&gt;halflife2.net's&lt;/a&gt; podcast, which would be "&lt;span style="font-style: italic;"&gt;the near future.&lt;/span&gt;" Podcast, besides letting fans hear about the mod, would also be an ideal place to drop some new information about FAS.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-1718718939908008171?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/1718718939908008171/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=1718718939908008171' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1718718939908008171'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/1718718939908008171'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/forcast-chance-of-achivements-high.html' title='Forecast, Chance of Achievements, High'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4981335937629148292.post-3010122925260763954</id><published>2009-07-03T15:20:00.003-05:00</published><updated>2009-07-03T15:26:15.173-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Naota'/><category scheme='http://www.blogger.com/atom/ns#' term='Propaganda'/><title type='text'>Why FAS Is Great</title><content type='html'>&lt;span style="font-family:arial;"&gt;&lt;span style="font-style: italic;"&gt;Naota has posted a good piece of propaganda in the FAS Input Forum describing some key differences between CSS and FAS and why FAS is better because of these differences. Instead of butchering his prose the entire post can be found here.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The reason that everyone uses [&lt;span style="font-style: italic;"&gt;the M4, AK47, Desert Eagle and AWM&lt;/span&gt;] in CSS isn't that they're popular, but rather that CSS popularized them by making them plainly the best all-purpose weapons in the game by a large margin. They're used so often because the weapon balance is quite terrible and you have guns like this which are clearly superior to mostly everything else in their category, and their incredibly silly money/equipment system does little to nothing to restrict you from using them every time or getting creative. For example, why would you ever pick the CSS Steyr Scout over the AWM aside from willingly handicapping yourself? They're nearly the same in every respect, only one will always kill you no matter where it hits while the other does pathetic damage unless it's a headshot. Compare this to the M82 and M24 in FAS - one is heavy, can't scope while moving, restricts you to maybe a pistol as a sidearm and no armour whatsoever, does much better when bipodded, and can kill players incredibly easily on semi-automatic, while the other is light, bolt-action, mobile, highly damaging but not fatal, and is easy enough on the credits to allow you to use a SMG or even a cheap rifle as your backup. Each rifle has its own set of circumstances where it excels and neither is made redundant by the other, so you see both used all the time.&lt;br /&gt;&lt;br /&gt;Because there's no clear distinction of absolute superiority and every gun fills its own little role in the overall gameplay, you won't get hundreds upon hundreds of players flocking to the newest weapon. The weapon balance lets everyone find guns that are their own personal favourite and compete with them without being overshadowed by the baseline AK-47/M4A1. In fact, the AK and M4 are actually some of the least popular weapons in FA because they're so tired and overused (and other ARs do far more interesting things). The only thing that might draw players to a new weapon besides the novelty factor is that it could fill an empty gap in their personal style of play, in which case we're doing our job wonderfully. It's as simple as that.&lt;br /&gt;&lt;br /&gt;It puts a smile on my face to think that some day soon, a semi-hardcore CSS junkie is going to give FAS a try, like what he sees, then run out there with Full Medium (no bandages), a glock, and an AK thinking he's going to be king of the world just like in the days of Counter-yore... only to have an enemy sprint-jump over a sandbag he's inching out from and render him a veritable humanoid imitation of swiss cheese with the FAMAS, plant a claymore on his head, heal with medic, then prone off lobbing M79 shells and constantly battlecrying. It will be akin to pitching a denizen of the 1700's thrashing and wailing into this present day as things beyond the scope of his rational perception flood all about in a nightmarish future-hellscape of wondrous complexity and depth.&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4981335937629148292-3010122925260763954?l=fasreport.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://fasreport.blogspot.com/feeds/3010122925260763954/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=4981335937629148292&amp;postID=3010122925260763954' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3010122925260763954'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4981335937629148292/posts/default/3010122925260763954'/><link rel='alternate' type='text/html' href='http://fasreport.blogspot.com/2009/07/naota-has-posted-good-piece-of.html' title='Why FAS Is Great'/><author><name>Grunt</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry></feed>
